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General Tabletop Discussion
*Dungeons & Dragons
6-8 encounters/day - how common is this?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6841495" data-attributes="member: 6701872"><p>I think we've already hit the point where the amount of "work" that you have done expressing your position on the matter exceeds the amount of "work" that is actually required to follow the 6-8 encounters per long rest guideline or find an alternative that is suitable to you.</p><p></p><p>Because it really doesn't take that much work. </p><p></p><p>I know it is only an anecdote, but: In the span of time spent watching a single episode of a TV show on Hulu, I did all of the prep-work necessary for me to run a long-term and likely quite enjoyable campaign for characters beginning at 13th level (it's a continuation of an old campaign that concluded at that level) and carrying on to 20th level (and possibly even after that). It's all of a 5 point outline or overview that will be filled in further only by where the players take things and what they have their characters do once play has begun. It'll likely have, when all is said and done, an average of 6-8 encounters in a day too... not because of me making any special effort to cause that to be the case, but because that is what has simply felt natural for my group and I while playing 5th edition thus far. The impetus being nothing more than the players' collective desires to "do stuff", not any special effort on my part or any time constraint (weird or otherwise) attached to the goals of the characters.</p><p></p><p>Of course, that doesn't address the possibility that the issue is not how much work needs done, but that you don't want to have to be the one doing the work.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6841495, member: 6701872"] I think we've already hit the point where the amount of "work" that you have done expressing your position on the matter exceeds the amount of "work" that is actually required to follow the 6-8 encounters per long rest guideline or find an alternative that is suitable to you. Because it really doesn't take that much work. I know it is only an anecdote, but: In the span of time spent watching a single episode of a TV show on Hulu, I did all of the prep-work necessary for me to run a long-term and likely quite enjoyable campaign for characters beginning at 13th level (it's a continuation of an old campaign that concluded at that level) and carrying on to 20th level (and possibly even after that). It's all of a 5 point outline or overview that will be filled in further only by where the players take things and what they have their characters do once play has begun. It'll likely have, when all is said and done, an average of 6-8 encounters in a day too... not because of me making any special effort to cause that to be the case, but because that is what has simply felt natural for my group and I while playing 5th edition thus far. The impetus being nothing more than the players' collective desires to "do stuff", not any special effort on my part or any time constraint (weird or otherwise) attached to the goals of the characters. Of course, that doesn't address the possibility that the issue is not how much work needs done, but that you don't want to have to be the one doing the work. [/QUOTE]
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