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General Tabletop Discussion
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6-8 encounters/day - how common is this?
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<blockquote data-quote="S'mon" data-source="post: 6846909" data-attributes="member: 463"><p>Yeah, I currently have 3 campaigns active (2 5e D&D, 1 Mentzer Classic D&D) and my 4e campaign is about to restart after a 4 month hiatus. My Pathfinder campaign ended late last year, I don't intend to run 3e/PF again. I'm playing in two 5e campaigns.</p><p></p><p>What I see with 5e's asymmetric resource suites is that in a traditional Fighter Cleric Wizard Rogue group, such as the Starter Set pregens, everyone fulfils their traditional D&D role and it works fine. The game is not dysfunctional in the manner of 3e/Pathfinder. </p><p>The problem I see is that in a mixed group the Long Rest dependent melee classes like Barbarian & Paladin (& SR /LR Moon Druid!) outshine the short-rest Fighter, and to a lesser extent the always-on/situational Rogue. This is true across all the four 5e campaigns I'm involved in. Barbarian is particularly powerful - Moon Druid dominance fades after maybe 3rd level, Paladin quickly runs out of Smite slots, but Barbarian Rage is encounter-long and only gets stronger less likely to run out.</p><p></p><p>In my 66 session 5e online game the Barbarian class was clearly most powerful through levels 1-10, though early on Rogue compared quite well, while Warlock & Fighter were weak. Now in Paragon Tier (11-16) the Cleric PC has come into his own, his nova casting now compares well to the Barbarian's resilience & long-term hacking in terms of game impact. I feel the Rogue has continued to fade though, he doesn't seem to be getting anything new to compare to the Cleric's high level spells or even the Barbarian's new Rage abilities.</p><p></p><p>My tabletop 5e game is restarting today after a three week Extended Rest <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> and I'm bringing in 15 minute short resting to help the short rest dependent Warlock. No one is playing a Fighter; it seems clear that the Moon Druid & Barbarian will more than adequately covering that role.</p><p></p><p>I am planning to play a Battlemaster Fighter myself in an Out of the Abyss campaign scheduled to start in July. I'm worried she will be very weak, certainly compared to the ridiculously powerful Polearm Master Barbarian I play in another 5e campaign, and I plan to talk with the DM to see if she'd consider eg 15 minute short rests.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6846909, member: 463"] Yeah, I currently have 3 campaigns active (2 5e D&D, 1 Mentzer Classic D&D) and my 4e campaign is about to restart after a 4 month hiatus. My Pathfinder campaign ended late last year, I don't intend to run 3e/PF again. I'm playing in two 5e campaigns. What I see with 5e's asymmetric resource suites is that in a traditional Fighter Cleric Wizard Rogue group, such as the Starter Set pregens, everyone fulfils their traditional D&D role and it works fine. The game is not dysfunctional in the manner of 3e/Pathfinder. The problem I see is that in a mixed group the Long Rest dependent melee classes like Barbarian & Paladin (& SR /LR Moon Druid!) outshine the short-rest Fighter, and to a lesser extent the always-on/situational Rogue. This is true across all the four 5e campaigns I'm involved in. Barbarian is particularly powerful - Moon Druid dominance fades after maybe 3rd level, Paladin quickly runs out of Smite slots, but Barbarian Rage is encounter-long and only gets stronger less likely to run out. In my 66 session 5e online game the Barbarian class was clearly most powerful through levels 1-10, though early on Rogue compared quite well, while Warlock & Fighter were weak. Now in Paragon Tier (11-16) the Cleric PC has come into his own, his nova casting now compares well to the Barbarian's resilience & long-term hacking in terms of game impact. I feel the Rogue has continued to fade though, he doesn't seem to be getting anything new to compare to the Cleric's high level spells or even the Barbarian's new Rage abilities. My tabletop 5e game is restarting today after a three week Extended Rest :D and I'm bringing in 15 minute short resting to help the short rest dependent Warlock. No one is playing a Fighter; it seems clear that the Moon Druid & Barbarian will more than adequately covering that role. I am planning to play a Battlemaster Fighter myself in an Out of the Abyss campaign scheduled to start in July. I'm worried she will be very weak, certainly compared to the ridiculously powerful Polearm Master Barbarian I play in another 5e campaign, and I plan to talk with the DM to see if she'd consider eg 15 minute short rests. [/QUOTE]
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6-8 encounters/day - how common is this?
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