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Living Worlds
Living 4th Edition
6 Eagle Down (Judge : Garyh)
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<blockquote data-quote="Voda Vosa" data-source="post: 4945929" data-attributes="member: 51271"><p>OOC: I confused that with the damaged goon that soldier has marked, my mistake, sorry.</p><p></p><p>The situation seemed dire indeed. The mage manoeuvres away from the nearby guard, and unleashes his arcane energies. Mri'Thas hands waved in the air, as he chants, moving the shiny white energy, as it takes the shape of a sphere. Then the mage chants the last word of the spell, the ball of freezing energy floats to a place in the saloon. The githyanki pronounces an arcane word and the sphere explodes, liberating a coat of icy air that freezes the foes around it and the wooden floor too. The sphere remains, sending waves of freezing air around it. </p><p></p><p>[sblock=Actions]</p><p>Shift to N9, then cast freezing Could on I12, catching the two dead doggies and two goons. The attacks are counter-clockwise. There are 4 dmg rolls, but only the first applies. <a href="http://invisiblecastle.com/roller/view/2268943/" target="_blank">http://invisiblecastle.com/roller/view/2268943/</a></p><p>Hits all but the first goon (just receives 6 cold dmg) for 12 cold dmg. If a creature enters or starts it's turn in the could is subject to another attack. So I suppose I should roll the attacks for them since they are starting their next turn in: <a href="http://invisiblecastle.com/roller/view/2268968/" target="_blank">http://invisiblecastle.com/roller/view/2268968/</a> hits all but the first dog (counter-clockwise like the first roll set). This time each receive a different dmg since it's a separate attack for each. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 4945929, member: 51271"] OOC: I confused that with the damaged goon that soldier has marked, my mistake, sorry. The situation seemed dire indeed. The mage manoeuvres away from the nearby guard, and unleashes his arcane energies. Mri'Thas hands waved in the air, as he chants, moving the shiny white energy, as it takes the shape of a sphere. Then the mage chants the last word of the spell, the ball of freezing energy floats to a place in the saloon. The githyanki pronounces an arcane word and the sphere explodes, liberating a coat of icy air that freezes the foes around it and the wooden floor too. The sphere remains, sending waves of freezing air around it. [sblock=Actions] Shift to N9, then cast freezing Could on I12, catching the two dead doggies and two goons. The attacks are counter-clockwise. There are 4 dmg rolls, but only the first applies. [url]http://invisiblecastle.com/roller/view/2268943/[/url] Hits all but the first goon (just receives 6 cold dmg) for 12 cold dmg. If a creature enters or starts it's turn in the could is subject to another attack. So I suppose I should roll the attacks for them since they are starting their next turn in: [url]http://invisiblecastle.com/roller/view/2268968/[/url] hits all but the first dog (counter-clockwise like the first roll set). This time each receive a different dmg since it's a separate attack for each. [/sblock] [/QUOTE]
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