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6 Eagle Down (Judge : Garyh)
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4956524" data-attributes="member: 834"><p>7 Rabbit blasts the gravehound with his eldritch powers before moving next to a zombie to freeze it with the Armor of Agathys.</p><p></p><p>The hound, battered by the warlock's spell and still burning from Callen's fire shroud finally falls apart.</p><p></p><p>One of the zombie also has taken too much abuse and falls down, cracking into three pieces because of the unnatural cold.</p><p></p><p>The wizard launches a thunderous blast that staggers Kama'Zer and Soldier. Damien and the zombies fail to capitalize on it, however.</p><p></p><p>[sblock=Actions]</p><p>7 Rabbit vs Hound</p><p><a href="http://invisiblecastle.com/roller/view/2279505/" target="_blank">EBlast vs GH ref (1d20+6=17, 1d10+5=7)</a> hits for 7</p><p>Move to J12</p><p>Minor : Curse Zombie</p><p></p><p>Armor of Agathys</p><p><a href="http://invisiblecastle.com/roller/view/2279533/" target="_blank">1vs Damien 2vs J13 (1d6+4=6, 1d6+4=7)</a></p><p></p><p>Mage: Thunder Burst</p><p><a href="http://invisiblecastle.com/roller/view/2279551/" target="_blank">1:vs Soldier 2:vs 7 Rabbit 3:vs Phoenix, targets fortitude (1d20+6=22, 1d20+6=11, 1d20+6=25)</a> hit soldier and Phoenix, miss 7 Rabbit</p><p>Damage:</p><p><a href="http://invisiblecastle.com/roller/view/2279557/" target="_blank">Thunder, Daze (Save Ends) (1d8+4=7)</a></p><p></p><p>Zombies</p><p><a href="http://invisiblecastle.com/roller/view/2279561/" target="_blank">1vs 7 Rabbit 2vs Kamazer (+2 CA +1 Charge) (1d20+6=11, 2d6+2=5, 1d20+6=11, 2d6+2=12)</a> Miss both</p><p></p><p>Damien vs Kamazer</p><p><a href="http://invisiblecastle.com/roller/view/2279565/" target="_blank">Leafs on the Wind vs AC 20 (1d20+9+2=18, 2d8+6=22)</a> Ah, damn. That would have dropped KamaZer.</p><p></p><p>You guys have been lucky in this fight. It's turning out easy than it would have been if both big attack of Damien had landed.</p><p></p><p>Saves</p><p><a href="http://invisiblecastle.com/roller/view/2279571/" target="_blank">1<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />amien 2:Zombie 3:Mage (hit by sleep) 4:Zombie that was hit by sleep (1d20=5, 1d20=7, 1d20=20, 1d20=11)</a></p><p>[/sblock]</p><p></p><p><a href="http://virtualbattlemat.com/game/street_level/" target="_blank">Street Level on Virtual Battlemat</a></p><p></p><p></p><p></p><p></p><p><a href="http://www.4shared.com/file/138639155/9ed0416d/_2__snapshot1.html" target="_blank"><img src="http://dc170.4shared.com/img/138639155/9ed0416d/_2__snapshot1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p></p><p></p><p></p><p></p><p>[sblock=Status]</p><p>Zombie J13: 22/40 Cursed (7 Rabbit)</p><p>Zombie K14: 29/40 Slowed (Save ends)</p><p></p><p>Damien : 85/102 Cursed (Tsi'Ri), Slowed (save end)</p><p>Mage : </p><p></p><p>Damien has expanded his daily White Raven Onslaught Power, Has spent his AP</p><p></p><p>Callen : 19 / 32</p><p>Kama'Zer: 15 / 41 bloodied, dazed (save ends) </p><p>Soldier: 26 +1 / 44 SW spent, Boundless endurance, Dazed (save ends)</p><p>7 Rabbit: 21 +2 /40 Armor of Agathis</p><p>Tsi'ri: 18 +6 / 40 bloodied</p><p>Mri'Thas: 21 (16) /34 ongoing 5 necrotic (Save ends)</p><p></p><p></p><p></p><p>Damien</p><p></p><p>Perception 17</p><p>HP 102; Bloodied 51</p><p>AC 20; Fortitude 17, Reflex 16, Will 16</p><p>Saving Throws +2</p><p>Speed 5</p><p>Action Points 1</p><p>Longsword (Standard, at-will) Weapon</p><p>+9 vs Armor Class; 1d8+6 damage, and the target is marked until the end of the Sergeant Villmore's next turn.</p><p></p><p>Goons/Guard</p><p></p><p>Perception 11</p><p>HP 37; Bloodied 18</p><p>AC 16; Fortitude 12, Reflex 14, Will 12</p><p>Speed 6</p><p>Mace (Standard, at-will) Weapon</p><p>+7 vs Armor Class; 1d8+1 damage, and the human bandit shifts 1 square.</p><p></p><p></p><p>Gravehound </p><p></p><p>Perception 11; darkvision</p><p>HP 54; Bloodied 27; see also death jaws and zombie weakness</p><p>AC 14; Fortitude 14, Refl ex 12, Will 11</p><p>Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</p><p>Bite (standard; at-will) </p><p>+7 vs. AC; 1d6 + 3 damage, and the target takes ongoing 5</p><p>necrotic damage (save ends) and is knocked prone if it is Medium</p><p>size or smaller.</p><p>M Death Jaws (when reduced to 0 hit points) ✦ Necrotic</p><p>The gravehound makes a bite attack against a target within its</p><p>reach.</p><p>Zombie Weakness: Any critical hit to the gravehound reduces it to 0 hit points</p><p></p><p>Zombie </p><p>Perception 10; darkvision</p><p>HP 40; Bloodied 20; see also zombie weakness</p><p>AC 13; Fortitude 13, Refl ex 9, Will 10</p><p>Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</p><p>mSlam (standard; at-will)</p><p>+6 vs. AC; 2d6 + 2 damage.</p><p>–5 penalty.</p><p>Zombie Weakness: Any critical hit to the zombie reduces it to 0 hit points instantly. </p><p></p><p>Human Mage </p><p>Perception 14</p><p>HP 36; Bloodied 18</p><p>AC 16; Fortitude 12, Reflex 13, Will 14</p><p>OA : +3 vs Armor Class; 1d8 damage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4956524, member: 834"] 7 Rabbit blasts the gravehound with his eldritch powers before moving next to a zombie to freeze it with the Armor of Agathys. The hound, battered by the warlock's spell and still burning from Callen's fire shroud finally falls apart. One of the zombie also has taken too much abuse and falls down, cracking into three pieces because of the unnatural cold. The wizard launches a thunderous blast that staggers Kama'Zer and Soldier. Damien and the zombies fail to capitalize on it, however. [sblock=Actions] 7 Rabbit vs Hound [url=http://invisiblecastle.com/roller/view/2279505/]EBlast vs GH ref (1d20+6=17, 1d10+5=7)[/url] hits for 7 Move to J12 Minor : Curse Zombie Armor of Agathys [url=http://invisiblecastle.com/roller/view/2279533/]1vs Damien 2vs J13 (1d6+4=6, 1d6+4=7)[/url] Mage: Thunder Burst [url=http://invisiblecastle.com/roller/view/2279551/]1:vs Soldier 2:vs 7 Rabbit 3:vs Phoenix, targets fortitude (1d20+6=22, 1d20+6=11, 1d20+6=25)[/url] hit soldier and Phoenix, miss 7 Rabbit Damage: [url=http://invisiblecastle.com/roller/view/2279557/]Thunder, Daze (Save Ends) (1d8+4=7)[/url] Zombies [url=http://invisiblecastle.com/roller/view/2279561/]1vs 7 Rabbit 2vs Kamazer (+2 CA +1 Charge) (1d20+6=11, 2d6+2=5, 1d20+6=11, 2d6+2=12)[/url] Miss both Damien vs Kamazer [url=http://invisiblecastle.com/roller/view/2279565/]Leafs on the Wind vs AC 20 (1d20+9+2=18, 2d8+6=22)[/url] Ah, damn. That would have dropped KamaZer. You guys have been lucky in this fight. It's turning out easy than it would have been if both big attack of Damien had landed. Saves [url=http://invisiblecastle.com/roller/view/2279571/]1:Damien 2:Zombie 3:Mage (hit by sleep) 4:Zombie that was hit by sleep (1d20=5, 1d20=7, 1d20=20, 1d20=11)[/url] [/sblock] [url=http://virtualbattlemat.com/game/street_level/]Street Level on Virtual Battlemat[/url] [URL=http://www.4shared.com/file/138639155/9ed0416d/_2__snapshot1.html][IMG]http://dc170.4shared.com/img/138639155/9ed0416d/_2__snapshot1.png[/IMG][/URL] [sblock=Status] Zombie J13: 22/40 Cursed (7 Rabbit) Zombie K14: 29/40 Slowed (Save ends) Damien : 85/102 Cursed (Tsi'Ri), Slowed (save end) Mage : Damien has expanded his daily White Raven Onslaught Power, Has spent his AP Callen : 19 / 32 Kama'Zer: 15 / 41 bloodied, dazed (save ends) Soldier: 26 +1 / 44 SW spent, Boundless endurance, Dazed (save ends) 7 Rabbit: 21 +2 /40 Armor of Agathis Tsi'ri: 18 +6 / 40 bloodied Mri'Thas: 21 (16) /34 ongoing 5 necrotic (Save ends) Damien Perception 17 HP 102; Bloodied 51 AC 20; Fortitude 17, Reflex 16, Will 16 Saving Throws +2 Speed 5 Action Points 1 Longsword (Standard, at-will) Weapon +9 vs Armor Class; 1d8+6 damage, and the target is marked until the end of the Sergeant Villmore's next turn. Goons/Guard Perception 11 HP 37; Bloodied 18 AC 16; Fortitude 12, Reflex 14, Will 12 Speed 6 Mace (Standard, at-will) Weapon +7 vs Armor Class; 1d8+1 damage, and the human bandit shifts 1 square. Gravehound Perception 11; darkvision HP 54; Bloodied 27; see also death jaws and zombie weakness AC 14; Fortitude 14, Refl ex 12, Will 11 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Bite (standard; at-will) +7 vs. AC; 1d6 + 3 damage, and the target takes ongoing 5 necrotic damage (save ends) and is knocked prone if it is Medium size or smaller. M Death Jaws (when reduced to 0 hit points) ✦ Necrotic The gravehound makes a bite attack against a target within its reach. Zombie Weakness: Any critical hit to the gravehound reduces it to 0 hit points Zombie Perception 10; darkvision HP 40; Bloodied 20; see also zombie weakness AC 13; Fortitude 13, Refl ex 9, Will 10 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant mSlam (standard; at-will) +6 vs. AC; 2d6 + 2 damage. –5 penalty. Zombie Weakness: Any critical hit to the zombie reduces it to 0 hit points instantly. Human Mage Perception 14 HP 36; Bloodied 18 AC 16; Fortitude 12, Reflex 13, Will 14 OA : +3 vs Armor Class; 1d8 damage. [/sblock] [/QUOTE]
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