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6 Eagle Down (Judge : Garyh)
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4989945" data-attributes="member: 834"><p>The heroes reach the scene of an ongoing evacuation. Prisoners are being herded away, most in a nearly catatonic state. As soon as he turns the corner, 7 Rabbit sees his brother. He seems haggard, numbly following instructions. He has been completely shaven, wears rags and has lost over fifty pounds.</p><p></p><p>The heroes notes two sinister looking warforged who are clearly the lynchpin of the defense. There are also two mage and half a dozen strange looking guards. As soon as they move forward, their otherwordly nature is confirmed by the abyss in their eyes.</p><p></p><p><a href="http://virtualbattlemat.com/game/dm_malenkirk-3/" target="_blank">DM_Malenkirk on Virtual Battlemat</a></p><p></p><p>[sblock=Initiative]</p><p><a href="http://invisiblecastle.com/roller/view/2313593/" target="_blank">7 Rab; Callen; Kama; Mri; Sol; Tsi; BG (1d20+2=9, 1d20+3=20, 1d20+8=18, 1d20+8=17, 1d20+4=24, 1d20+5=12, 1d20+6=19)</a></p><p></p><p>BG gets 19. </p><p></p><p>Callen and Soldier beats that.</p><p></p><p>Order:</p><p></p><p>Callen, Soldier</p><p>Bad Guys</p><p>Everyone</p><p>[/sblock]</p><p></p><p>[sblock=Searching bodies from previous fight]I just realized 7 Rabbit asked twice and I never replied. Well, as you can guess by the radio silence, there was nothing of worth unless you were interested by the mundane equipment displayed in the fight (mostly a crossbow).[/sblock]</p><p></p><p>[sblock=Status]</p><p>Rabbit and Soldier stated their wish as far as HS expenditure was concerned. </p><p></p><p>I took the liberty of spending 1 for everyone else escpet Tsi'Ri since they could all take a full HS without wasting HP.</p><p></p><p>7 Rabbit: 38 /40 [8/10] </p><p>Kama'Zer: 38/41 [5/9] </p><p>Soldier: 40 /50 [9/13) </p><p>Tsi'Ri: 40/40 [10/10] </p><p>Mrithas: 30/34 [8/9]</p><p>Callen: 32/32 [7/8]</p><p></p><p>L stands for Slaves. E is 6 Eagle. C is an angry looking gith. He still seem coherant, unlike the other slaves, he is chained and no efforts are made to move him. </p><p></p><p>Warforged </p><p>Perception 13</p><p>HP 56; Bloodied 28</p><p>AC 20; Fortitude 17, Reflex 15, Will 14</p><p>Saving Throws +2 against ongoing damage</p><p>Longsword (Standard, at-will) </p><p>+9 vs Armor Class; 1d8+4 damage, and the target is marked until the end of the warforged soldier’s next turn.</p><p>The warforged soldier gains a +1 bonus to melee attacks if it has an ally </p><p></p><p>Mage</p><p>Medium natural humanoid </p><p>Perception 15; low-light vision</p><p>HP 42; Bloodied 21</p><p>AC 17; Fortitude 13, Reflex 14, Will 15</p><p>Dagger (Standard, at-will) Weapon</p><p>+4 vs Armor Class; 1d4 damage.</p><p> </p><p>Reavers </p><p>Perception 13; darkvision</p><p>HP 1; a missed attack never damages a minion.</p><p>AC 20; Fortitude 18, Reflex 20, Will 21</p><p>Immune disease, poison; Resist 10 necrotic</p><p>Deadly Mane (Standard, at-will) Necrotic</p><p>+11 vs Armor Class; 5 necrotic damage, and if another deadly mane attack has hit the target since the end of the target’s last turn, the creature is immobilized until the end of its next turn.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4989945, member: 834"] The heroes reach the scene of an ongoing evacuation. Prisoners are being herded away, most in a nearly catatonic state. As soon as he turns the corner, 7 Rabbit sees his brother. He seems haggard, numbly following instructions. He has been completely shaven, wears rags and has lost over fifty pounds. The heroes notes two sinister looking warforged who are clearly the lynchpin of the defense. There are also two mage and half a dozen strange looking guards. As soon as they move forward, their otherwordly nature is confirmed by the abyss in their eyes. [url=http://virtualbattlemat.com/game/dm_malenkirk-3/]DM_Malenkirk on Virtual Battlemat[/url] [sblock=Initiative] [url=http://invisiblecastle.com/roller/view/2313593/]7 Rab; Callen; Kama; Mri; Sol; Tsi; BG (1d20+2=9, 1d20+3=20, 1d20+8=18, 1d20+8=17, 1d20+4=24, 1d20+5=12, 1d20+6=19)[/url] BG gets 19. Callen and Soldier beats that. Order: Callen, Soldier Bad Guys Everyone [/sblock] [sblock=Searching bodies from previous fight]I just realized 7 Rabbit asked twice and I never replied. Well, as you can guess by the radio silence, there was nothing of worth unless you were interested by the mundane equipment displayed in the fight (mostly a crossbow).[/sblock] [sblock=Status] Rabbit and Soldier stated their wish as far as HS expenditure was concerned. I took the liberty of spending 1 for everyone else escpet Tsi'Ri since they could all take a full HS without wasting HP. 7 Rabbit: 38 /40 [8/10] Kama'Zer: 38/41 [5/9] Soldier: 40 /50 [9/13) Tsi'Ri: 40/40 [10/10] Mrithas: 30/34 [8/9] Callen: 32/32 [7/8] L stands for Slaves. E is 6 Eagle. C is an angry looking gith. He still seem coherant, unlike the other slaves, he is chained and no efforts are made to move him. Warforged Perception 13 HP 56; Bloodied 28 AC 20; Fortitude 17, Reflex 15, Will 14 Saving Throws +2 against ongoing damage Longsword (Standard, at-will) +9 vs Armor Class; 1d8+4 damage, and the target is marked until the end of the warforged soldier’s next turn. The warforged soldier gains a +1 bonus to melee attacks if it has an ally Mage Medium natural humanoid Perception 15; low-light vision HP 42; Bloodied 21 AC 17; Fortitude 13, Reflex 14, Will 15 Dagger (Standard, at-will) Weapon +4 vs Armor Class; 1d4 damage. Reavers Perception 13; darkvision HP 1; a missed attack never damages a minion. AC 20; Fortitude 18, Reflex 20, Will 21 Immune disease, poison; Resist 10 necrotic Deadly Mane (Standard, at-will) Necrotic +11 vs Armor Class; 5 necrotic damage, and if another deadly mane attack has hit the target since the end of the target’s last turn, the creature is immobilized until the end of its next turn. [/sblock] [/QUOTE]
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