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Living Worlds
Living 4th Edition
6 Eagle Down (Judge : Garyh)
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<blockquote data-quote="JoeNotCharles" data-source="post: 5005480" data-attributes="member: 79945"><p>[sblock=OA]</p><p>I already rolled the OA. I'll take yours, though - it was even worse than mine!</p><p>[/sblock]</p><p></p><p>7 Rabbit backs away quickly from his attacker. As he disengages it, two orbiting motes of light remain behind. He winds up and bashes it with his war club, a move more like hitting a ball with a bat than an action attack. The club whiffs past it, but light erupts from the end of it, searing the warforged and leaving a blinding afterimage. <span style="color: DarkOrange">"Stay away from me!"</span> he yells. <span style="color: DarkOrange">"You can't keep me from my brother!</span></p><p></p><p>[sblock=Actions]</p><p>Move: shift to O11</p><p>Minor: Warlock's curse on Warforged 1</p><p>Standard: Dire Radiance on Warforged 1: <a href="http://invisiblecastle.com/roller/view/2330227/" target="_blank">Dire Radiance on Warforged 1 (targets Fort; hit: +1 prime shot; damage: +1d6 curse) (1d20+6+1=23, 1d6+5+1d6=10)</a> Hits for 10, and if it moves closer it takes another 1d6+5)</p><p><s>AP: Eldritch Blast on Warforged 1 (no sense doubling up on Dire Radiance, there's no way he'd come closer if he takes 2d6+10, so it'd just be wasted!): <a href="http://invisiblecastle.com/roller/view/2330231/" target="_blank">Eldritch Blast on Warforged 1 (targets Reflex; hit: +1 prime shot; damage: +1d6 curse) (1d20+6+1=20, 1d10+5+1d6=18)</a> Hits again for 18!</s></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 5005480, member: 79945"] [sblock=OA] I already rolled the OA. I'll take yours, though - it was even worse than mine! [/sblock] 7 Rabbit backs away quickly from his attacker. As he disengages it, two orbiting motes of light remain behind. He winds up and bashes it with his war club, a move more like hitting a ball with a bat than an action attack. The club whiffs past it, but light erupts from the end of it, searing the warforged and leaving a blinding afterimage. [color=DarkOrange]"Stay away from me!"[/color] he yells. [color=DarkOrange]"You can't keep me from my brother![/color] [sblock=Actions] Move: shift to O11 Minor: Warlock's curse on Warforged 1 Standard: Dire Radiance on Warforged 1: [url=http://invisiblecastle.com/roller/view/2330227/]Dire Radiance on Warforged 1 (targets Fort; hit: +1 prime shot; damage: +1d6 curse) (1d20+6+1=23, 1d6+5+1d6=10)[/url] Hits for 10, and if it moves closer it takes another 1d6+5) [s]AP: Eldritch Blast on Warforged 1 (no sense doubling up on Dire Radiance, there's no way he'd come closer if he takes 2d6+10, so it'd just be wasted!): [url=http://invisiblecastle.com/roller/view/2330231/]Eldritch Blast on Warforged 1 (targets Reflex; hit: +1 prime shot; damage: +1d6 curse) (1d20+6+1=20, 1d10+5+1d6=18)[/url] Hits again for 18![/s] [/sblock] [/QUOTE]
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