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Living 4th Edition
6 Eagle Down (Judge : Garyh)
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<blockquote data-quote="Mal Malenkirk" data-source="post: 5011779" data-attributes="member: 834"><p>[sblock=OOC]7 Rabbit, Callen and Soldier can still take advantage of frigid darkness (-3 AC, +CA) vs the Warforged. </p><p></p><p>The others can't.</p><p>[/sblock]</p><p></p><p>The Warforged mechanically hacks at Kama'Zer but she parries deftly. The mage launches a wild magic missile that misses Soldier than starts running away.</p><p></p><p>[sblock=OOC]The mage is 5 squares outside the map, still in column 11.[/sblock]</p><p></p><p>[sblock=Actions]</p><p>WF vs Kama</p><p><a href="http://invisiblecastle.com/roller/view/2337092/" target="_blank">vs Kama AC 20 (1d20+9=16, 1d8+4=7)</a> miss</p><p>Minor: Warforged resolve</p><p></p><p>Mage:</p><p><a href="http://invisiblecastle.com/roller/view/2337105/" target="_blank">vs SOldier ref (1d20+7=8, 2d4+4=7)</a></p><p>Move: Run 8 square north</p><p>[/sblock]</p><p></p><p>[sblock=Status]</p><p>Warforged 1: 3 +14 /56 -3 AC and grants CA (Only for Callen, 7 Rabbit and Soldier)</p><p></p><p>Mage 2 : 28/42 running </p><p></p><p>7 Rabbit: 28 /40 [8/10] +2 to defenses, in th air, will land... (?)</p><p>Kama'Zer: 20/41 [4/9] </p><p>Soldier: 17 /50 [6/13) Dazed (save ends)</p><p>Tsi'Ri: 30/40 [10/10] </p><p>Mrithas: 24/34 [8/9]</p><p>Callen: 27/32 [7/8]</p><p></p><p>Warforged </p><p>Perception 13</p><p>HP 56; Bloodied 28</p><p>AC 20; Fortitude 17, Reflex 15, Will 14</p><p>Saving Throws +2 against ongoing damage</p><p>Longsword (Standard, at-will) </p><p>+9 vs Armor Class; 1d8+4 damage, and the target is marked until the end of the warforged soldier’s next turn.</p><p>The warforged soldier gains a +1 bonus to melee attacks if it has an ally </p><p></p><p>Mage</p><p>Medium natural humanoid </p><p>Perception 15; low-light vision</p><p>HP 42; Bloodied 21</p><p>AC 17; Fortitude 13, Reflex 14, Will 15</p><p>Dagger (Standard, at-will) Weapon</p><p>+4 vs Armor Class; 1d4 damage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5011779, member: 834"] [sblock=OOC]7 Rabbit, Callen and Soldier can still take advantage of frigid darkness (-3 AC, +CA) vs the Warforged. The others can't. [/sblock] The Warforged mechanically hacks at Kama'Zer but she parries deftly. The mage launches a wild magic missile that misses Soldier than starts running away. [sblock=OOC]The mage is 5 squares outside the map, still in column 11.[/sblock] [sblock=Actions] WF vs Kama [url=http://invisiblecastle.com/roller/view/2337092/]vs Kama AC 20 (1d20+9=16, 1d8+4=7)[/url] miss Minor: Warforged resolve Mage: [url=http://invisiblecastle.com/roller/view/2337105/]vs SOldier ref (1d20+7=8, 2d4+4=7)[/url] Move: Run 8 square north [/sblock] [sblock=Status] Warforged 1: 3 +14 /56 -3 AC and grants CA (Only for Callen, 7 Rabbit and Soldier) Mage 2 : 28/42 running 7 Rabbit: 28 /40 [8/10] +2 to defenses, in th air, will land... (?) Kama'Zer: 20/41 [4/9] Soldier: 17 /50 [6/13) Dazed (save ends) Tsi'Ri: 30/40 [10/10] Mrithas: 24/34 [8/9] Callen: 27/32 [7/8] Warforged Perception 13 HP 56; Bloodied 28 AC 20; Fortitude 17, Reflex 15, Will 14 Saving Throws +2 against ongoing damage Longsword (Standard, at-will) +9 vs Armor Class; 1d8+4 damage, and the target is marked until the end of the warforged soldier’s next turn. The warforged soldier gains a +1 bonus to melee attacks if it has an ally Mage Medium natural humanoid Perception 15; low-light vision HP 42; Bloodied 21 AC 17; Fortitude 13, Reflex 14, Will 15 Dagger (Standard, at-will) Weapon +4 vs Armor Class; 1d4 damage. [/sblock] [/QUOTE]
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