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6 Eagle Down (Judge : Garyh)
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<blockquote data-quote="Erekose13" data-source="post: 5027083" data-attributes="member: 3387"><p>Callen looks forward towards the reinforcements and the easier way out then back towards the freezing sphere that Mri-thas sent in. He knew he could do something similar and soften up the remaining creatures bunched together. Tapping into the power of his gauntlets, the old mage made sure nothing was protected for the incoming inferno.</p><p></p><p>Then Callen pointed his staff towards Rinch and the swirling runes glowed an angry red before streaming off. As the smoke cleared Rinch stood unharmed but one of the zombies was down.</p><p></p><p>Knowing that was far from enough, Callen boldly walked towards Rinch and the zombies. Stopping just in front of the lead zombie, Callen summoned the flames again. This time, however he chucked a small orange rose towards the firey runes. They exploded in an inferno that washed over the assembled mass. Many fell to his fire and Rinch and the corruption corpse were still burning as he retreated out of the cavern.</p><p></p><p>[sblock=ooc]Actions:</p><p>Start: n/a</p><p>Minor: gloves of piercing. lower resist fire by 10 Till end of Encounter</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2345313/" target="_blank">scorching burst on Ref </a></p><p><a href="http://invisiblecastle.com/roller/view/2345313/" target="_blank">C1(27 vs. 14) = hit for 8, </a></p><p><a href="http://invisiblecastle.com/roller/view/2345313/" target="_blank">R(10 vs. 18) = miss, </a></p><p><a href="http://invisiblecastle.com/roller/view/2345313/" target="_blank">Z0(29 vs. 9) = crit for 27 = dead </a> (<a href="http://invisiblecastle.com/roller/view/2345315/" target="_blank">crit roll 14</a>)</p><p>Move: to N9</p><p>Free Action: use flame rose</p><p>Action Point: <a href="http://invisiblecastle.com/roller/view/2345318/" target="_blank">burning hands on Ref</a></p><p><a href="http://invisiblecastle.com/roller/view/2345318/" target="_blank">D1(20 vs 20) = hit for 20 = dead, </a></p><p><a href="http://invisiblecastle.com/roller/view/2345318/" target="_blank">Cz(12 vs 16) = miss, - ongoing 5 fires (save ends)</a></p><p><a href="http://invisiblecastle.com/roller/view/2345318/" target="_blank">Z1(12 vs. 9) = hit for 20 = dead, </a></p><p><a href="http://invisiblecastle.com/roller/view/2345318/" target="_blank">C1(26 vs. 14) = hit for 20 = will be dead soon - ongoing 5 fire (save ends), </a></p><p><a href="http://invisiblecastle.com/roller/view/2345318/" target="_blank">Z2(15 vs 9) = hit for 20 = dead, </a></p><p><a href="http://invisiblecastle.com/roller/view/2345318/" target="_blank">R(24 vs 18) = hit for 20 - ongoing 5 fire (save ends)</a> </p><p>Bravura Presense: move to T11</p><p>End: n/a</p><p></p><p>Conditionals: </p><p>1. if damaged by an attack w/in 2 of any 1 defense use Staff of Defense to prevent the damage.</p><p>2. if damaged by an attack > 10hp w/in 4 AC/Ref use Shield to prevent damage.</p><p>[sblock=stat block]</p><p>Callen Stewart - Human Wizard 4</p><p>Initiative: +2, Passive Perception: 14, Passive Insight: 19</p><p>AC: 19, Fort: 16, Reflex: 19, Will: 18 - Speed: 6</p><p>HP: 37/37, Bloodied: 18, Surge Value: 9, Surges left:6/8</p><p>Action Points: 0</p><p></p><p>Powers:</p><p><span style="color: green">Magic Missile</span></p><p><span style="color: green">Scorching Blast</span></p><p><span style="color: green">Thunderwave</span></p><p><span style="color: green">Ghost Sound</span></p><p><span style="color: green">Light</span></p><p><span style="color: green">Mage Hand</span></p><p><span style="color: green">Prestidigitation</span></p><p><span style="color: red"><s>Burning Hands</s></span></p><p><span style="color: red">Fire Shroud</span></p><p><span style="color: red">Staff of Defense</span></p><p><span style="color: red">Shield*</span>/<span style="color: grey">Expeditious Retreat</span></p><p><span style="color: grey"><s>Summon Fire Warrior/Sleep*/Flaming Sphere</s></span></p><p><span style="color: grey"><s>Healing Word</s></span></p><p><span style="color: grey"></span></p><p><span style="color: yellow"><s>Gloves of Piercing</s></span></p><p><span style="color: yellow"><s>Flame Rose</s></span></p><p></p><p>* memorized</p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Erekose13, post: 5027083, member: 3387"] Callen looks forward towards the reinforcements and the easier way out then back towards the freezing sphere that Mri-thas sent in. He knew he could do something similar and soften up the remaining creatures bunched together. Tapping into the power of his gauntlets, the old mage made sure nothing was protected for the incoming inferno. Then Callen pointed his staff towards Rinch and the swirling runes glowed an angry red before streaming off. As the smoke cleared Rinch stood unharmed but one of the zombies was down. Knowing that was far from enough, Callen boldly walked towards Rinch and the zombies. Stopping just in front of the lead zombie, Callen summoned the flames again. This time, however he chucked a small orange rose towards the firey runes. They exploded in an inferno that washed over the assembled mass. Many fell to his fire and Rinch and the corruption corpse were still burning as he retreated out of the cavern. [sblock=ooc]Actions: Start: n/a Minor: gloves of piercing. lower resist fire by 10 Till end of Encounter Standard: [url=http://invisiblecastle.com/roller/view/2345313/]scorching burst on Ref C1(27 vs. 14) = hit for 8, R(10 vs. 18) = miss, Z0(29 vs. 9) = crit for 27 = dead [/url] ([url=http://invisiblecastle.com/roller/view/2345315/]crit roll 14[/url]) Move: to N9 Free Action: use flame rose Action Point: [url=http://invisiblecastle.com/roller/view/2345318/]burning hands on Ref D1(20 vs 20) = hit for 20 = dead, Cz(12 vs 16) = miss, - ongoing 5 fires (save ends) Z1(12 vs. 9) = hit for 20 = dead, C1(26 vs. 14) = hit for 20 = will be dead soon - ongoing 5 fire (save ends), Z2(15 vs 9) = hit for 20 = dead, R(24 vs 18) = hit for 20 - ongoing 5 fire (save ends)[/url] Bravura Presense: move to T11 End: n/a Conditionals: 1. if damaged by an attack w/in 2 of any 1 defense use Staff of Defense to prevent the damage. 2. if damaged by an attack > 10hp w/in 4 AC/Ref use Shield to prevent damage. [sblock=stat block] Callen Stewart - Human Wizard 4 Initiative: +2, Passive Perception: 14, Passive Insight: 19 AC: 19, Fort: 16, Reflex: 19, Will: 18 - Speed: 6 HP: 37/37, Bloodied: 18, Surge Value: 9, Surges left:6/8 Action Points: 0 Powers: [color=green]Magic Missile Scorching Blast Thunderwave Ghost Sound Light Mage Hand Prestidigitation[/color] [color=red][s]Burning Hands[/s] Fire Shroud Staff of Defense Shield*[/color]/[color=grey]Expeditious Retreat[/color] [color=grey][s]Summon Fire Warrior/Sleep*/Flaming Sphere[/s] [s]Healing Word[/s] [/color] [color=yellow][s]Gloves of Piercing[/s] [s]Flame Rose[/s][/color] * memorized [/sblock][/sblock] [/QUOTE]
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