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6 months later: impressions of 4e
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4627350" data-attributes="member: 710"><p>Pathfinder = Windows XP Service Pack 3.</p><p>Something you might want for your older system if you see no need to make a big switch.</p><p></p><p></p><p></p><p>Well, the DM is always right. Except when you're not playing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In our group every player is also DM, and he will get some critique afterward if we found something bad or at least strange. (And yes, we would audit monsters! Though usually it were monsters from modules, nothing homebrewed, so it's not "personal")</p><p></p><p>Maybe with that in mind:</p><p>- The DMG contains advice on how much treasure to give out. It's a guideline, not necessarily a "rule". But: The treasure handed out would not make sense if the market price of items would be all over the place (and typically higher then described in the books.) The Points of Light concept was established when the rules for item prices and the treasure parcels where created. </p><p>- Ritual Components are "generic" by skill for the ritual - you don't necessarily need a specific component for a ritual (except those components and focuses explicitly mentioned in the ritual description.)</p><p>- The DMG contains the advice to say <em>Yes</em> (within reason.)</p><p>- A DM is free to ignore anything or everything in the DMG. But that doesn't have to mean it will make the game more fun, balanced, interesting or anything other positive. It also is no guarantee that it would be that. </p><p>- I personally do not think that much of the supplemental rules are overpowered or broken. Except the Battlerager, that one can be easily broken. with the right feats and race (Dwarf).</p><p>- A game can be bad or unsuitable regardless of the DM. </p><p>- A game could become good if it just had the right DM, or the DM just figures out how to run it.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4627350, member: 710"] Pathfinder = Windows XP Service Pack 3. Something you might want for your older system if you see no need to make a big switch. Well, the DM is always right. Except when you're not playing. ;) In our group every player is also DM, and he will get some critique afterward if we found something bad or at least strange. (And yes, we would audit monsters! Though usually it were monsters from modules, nothing homebrewed, so it's not "personal") Maybe with that in mind: - The DMG contains advice on how much treasure to give out. It's a guideline, not necessarily a "rule". But: The treasure handed out would not make sense if the market price of items would be all over the place (and typically higher then described in the books.) The Points of Light concept was established when the rules for item prices and the treasure parcels where created. - Ritual Components are "generic" by skill for the ritual - you don't necessarily need a specific component for a ritual (except those components and focuses explicitly mentioned in the ritual description.) - The DMG contains the advice to say [I]Yes[/I] (within reason.) - A DM is free to ignore anything or everything in the DMG. But that doesn't have to mean it will make the game more fun, balanced, interesting or anything other positive. It also is no guarantee that it would be that. - I personally do not think that much of the supplemental rules are overpowered or broken. Except the Battlerager, that one can be easily broken. with the right feats and race (Dwarf). - A game can be bad or unsuitable regardless of the DM. - A game could become good if it just had the right DM, or the DM just figures out how to run it. ;) [/QUOTE]
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