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*Dungeons & Dragons
6 players, 5 hours, 4th edition
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<blockquote data-quote="malraux" data-source="post: 4079907" data-attributes="member: 24352"><p>Did they have status cards to use? That is, if you get hit with the glue stuff, did the DM have a card to hand out that said "Immobilized, movement = 0, save every round" or the like? That to me seems like the easiest way to track that kind of stuff. That way, at the end of your turn, your last action would be to roll saves against whatever cards you have in front of you.</p><p></p><p>And if not, this strikes me as a great 3rd party product to get out there. Especially laminated/coated ones so that the DM can write in the variable details (5 acid, etc) on the card so no one forgets what's going on.</p></blockquote><p></p>
[QUOTE="malraux, post: 4079907, member: 24352"] Did they have status cards to use? That is, if you get hit with the glue stuff, did the DM have a card to hand out that said "Immobilized, movement = 0, save every round" or the like? That to me seems like the easiest way to track that kind of stuff. That way, at the end of your turn, your last action would be to roll saves against whatever cards you have in front of you. And if not, this strikes me as a great 3rd party product to get out there. Especially laminated/coated ones so that the DM can write in the variable details (5 acid, etc) on the card so no one forgets what's going on. [/QUOTE]
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6 players, 5 hours, 4th edition
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