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<blockquote data-quote="mamba" data-source="post: 9744069" data-attributes="member: 7034611"><p>which is not what I said WotC should do.</p><p></p><p>They definitely should ask for feedback during the design process to see how popular ideas are. They should not <em>replace</em> the design process with having the people design the game for them via the UAs.</p><p></p><p>4e’s fault was that the designers thought they knew what the audience wanted and never asked anything, only to find out that in reality they did not have the slightest idea what their audience wanted.</p><p></p><p>I am not sure that they know a lot more about what their audience wants today, but now they at least check in with it for some changes, others they certainly do without asking and sometimes they go against what the poll told them for some reasons.</p><p></p><p>The problem obviously is twofold, there is not one audience in which everyone wants the same things, and the coalitions that result in majorities for different things might not go well together in all cases. So WotC cannot / should not just outsource their game design to polls, but they definitely should have polls.</p><p></p><p>If your ‘design by popularity’ means they should just outsource all the decisions then I agree that it is not a good idea. I took it to mean to ask for feedback, not to do whatever is popular across the board, turning their designers into pollsters.</p></blockquote><p></p>
[QUOTE="mamba, post: 9744069, member: 7034611"] which is not what I said WotC should do. They definitely should ask for feedback during the design process to see how popular ideas are. They should not [I]replace[/I] the design process with having the people design the game for them via the UAs. 4e’s fault was that the designers thought they knew what the audience wanted and never asked anything, only to find out that in reality they did not have the slightest idea what their audience wanted. I am not sure that they know a lot more about what their audience wants today, but now they at least check in with it for some changes, others they certainly do without asking and sometimes they go against what the poll told them for some reasons. The problem obviously is twofold, there is not one audience in which everyone wants the same things, and the coalitions that result in majorities for different things might not go well together in all cases. So WotC cannot / should not just outsource their game design to polls, but they definitely should have polls. If your ‘design by popularity’ means they should just outsource all the decisions then I agree that it is not a good idea. I took it to mean to ask for feedback, not to do whatever is popular across the board, turning their designers into pollsters. [/QUOTE]
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