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<blockquote data-quote="Zardnaar" data-source="post: 9744684" data-attributes="member: 6716779"><p>250k responses, PF1 iirc had 50k. </p><p></p><p> The playtest was also advertised. You may have heard about on forums but you don't know how many did. Most successful D&D ever blew up the market by about 10. </p><p></p><p> Forums they magnify the negative just like Facebook, Twitter etc. You heard about the negative about 3.5 a lot. But there used to be lots of posts about fixing it. You didn't see the casuals. </p><p></p><p> I kinda did 2002/3 local university. My group was the only one plugged into the online meta. Most groups had core and maybe 1-2 books not 10+ the forums kinda assumed. </p><p></p><p> I also suspect most of the builds that broke 3.5 were theoretical. It explains a lot with 4E death and Pathfinder soldiering on for a decade.</p><p></p><p> Then as now most player base are casuals. I suspect a lot of games ended around level 7 as well. I suspect most groups wouldn't have seen xyz 5/prc1/prc2/prc3. </p><p> So 4E fixed stuff most people didn't care or know about. And broke the game just in a different way and had its own issues.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9744684, member: 6716779"] 250k responses, PF1 iirc had 50k. The playtest was also advertised. You may have heard about on forums but you don't know how many did. Most successful D&D ever blew up the market by about 10. Forums they magnify the negative just like Facebook, Twitter etc. You heard about the negative about 3.5 a lot. But there used to be lots of posts about fixing it. You didn't see the casuals. I kinda did 2002/3 local university. My group was the only one plugged into the online meta. Most groups had core and maybe 1-2 books not 10+ the forums kinda assumed. I also suspect most of the builds that broke 3.5 were theoretical. It explains a lot with 4E death and Pathfinder soldiering on for a decade. Then as now most player base are casuals. I suspect a lot of games ended around level 7 as well. I suspect most groups wouldn't have seen xyz 5/prc1/prc2/prc3. So 4E fixed stuff most people didn't care or know about. And broke the game just in a different way and had its own issues. [/QUOTE]
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