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General Tabletop Discussion
*Pathfinder & Starfinder
6th level Cleric/Druid tips, 28-pt buy, low-magic, mostly 3.0
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<blockquote data-quote="Shin Okada" data-source="post: 4922862" data-attributes="member: 1956"><p>Greater Magic Weapon and Magic Vestment will be your best friend. Go straight Cleric and maximize your caster level.</p><p></p><p>A lot of 3.0e creatures have Damage Resistance X/+X weapon. If that is the low-magic game, Greater Magic Weapon is the easiest way to have a weapon which can bypass such DRs.</p><p></p><p>Taking some Item Creation feats, especially Scribe Scroll & Craft Wand will be useful.</p><p></p><p>Ask your DM if he is going to use 3.0eFR/3.5e experience rule which gives more XPs depend on the character level of each PCs, not average party level. Because it will encourage PCs to spend XPs by themselves. Even if not, some Item Creation will be useful as you can't buy many of them.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 4922862, member: 1956"] Greater Magic Weapon and Magic Vestment will be your best friend. Go straight Cleric and maximize your caster level. A lot of 3.0e creatures have Damage Resistance X/+X weapon. If that is the low-magic game, Greater Magic Weapon is the easiest way to have a weapon which can bypass such DRs. Taking some Item Creation feats, especially Scribe Scroll & Craft Wand will be useful. Ask your DM if he is going to use 3.0eFR/3.5e experience rule which gives more XPs depend on the character level of each PCs, not average party level. Because it will encourage PCs to spend XPs by themselves. Even if not, some Item Creation will be useful as you can't buy many of them. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
6th level Cleric/Druid tips, 28-pt buy, low-magic, mostly 3.0
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