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6th level spell for a Sorceror
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 2145136" data-attributes="member: 6584"><p>Thanks for the ideas!</p><p></p><p>As it stands, I'm in a lucky position. The party also has a Radiant servant of Pelor and a high level specialist diviner. Leaves me free of some of the utility stuff. Heroism and the odd displacement tend to be my buffing contriubitions. Along with disintegrating, dispelling and artillery!</p><p></p><p></p><p>Chain lightning is very tempting. At the moment, I tend to use DB Fireballs to cook mooks. For the bigger targets, or into melee - I currently favour empowered Orb spells. They really hurt - no save/sr is a good kicker. The master of elements takes the pressure off knowing lots of different spells. Not sure if it'd leave me with too much evocation, if there is such a thing?</p><p></p><p><a href="http://www.systemreferencedocuments.org/35/theraven_stephenh/spells/Freezing_Sphere.html" target="_blank">Freezing Sphere.</a> - It's a spell I really like. Mainly for the water freezing aspect - think that can definitely be useful. Other than that, it's a weaker version of DB.Fireball. If I was a wizard, I'd definitely buy and scribe it at some point! Sort of thing that (from next level!) I'd be inclined to <em>limited wish</em> in the few situations where it'd be a real killer!</p><p></p><p>Acid fog could be cool. Although I don't see the damage part of it as that significant - solid fog does all the other bits of it?</p><p></p><p>Contingency could have it's uses... Although I tend to have all my spells ready when I need them! Does anyone know if you can use it with scrolls, wands and the like?</p><p></p><p>Mislead could be tempting - although everything and it's mum seems to have true seeing or see invisible these days. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Herremann - I will try to check out the story hour, nice product placement there! Have you got a description of <em>Lucifus's Portable Tower</em> around? In the way of crazy stuff - I did find myself laughing at Illusionary Pit from the CA - guess it could have it's uses? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I supose I could keep Summon 6 around - I'm finding the 'main' monsters on the list last about a round against most of our current opponents. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Although, D4+1 Pseudonatural chaff can be useful at times. I'd be tempted to swap Hold Monster for Feeblemind - think it's probably nastier! At 5th I'm also tempted with Duelward from the CA - that and Archmage improved counterspelling could be useful?</p><p></p><p></p><p>So far, I reckon Chain Lightning is winning, but I'm not decided...</p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 2145136, member: 6584"] Thanks for the ideas! As it stands, I'm in a lucky position. The party also has a Radiant servant of Pelor and a high level specialist diviner. Leaves me free of some of the utility stuff. Heroism and the odd displacement tend to be my buffing contriubitions. Along with disintegrating, dispelling and artillery! Chain lightning is very tempting. At the moment, I tend to use DB Fireballs to cook mooks. For the bigger targets, or into melee - I currently favour empowered Orb spells. They really hurt - no save/sr is a good kicker. The master of elements takes the pressure off knowing lots of different spells. Not sure if it'd leave me with too much evocation, if there is such a thing? [URL=http://www.systemreferencedocuments.org/35/theraven_stephenh/spells/Freezing_Sphere.html]Freezing Sphere.[/URL] - It's a spell I really like. Mainly for the water freezing aspect - think that can definitely be useful. Other than that, it's a weaker version of DB.Fireball. If I was a wizard, I'd definitely buy and scribe it at some point! Sort of thing that (from next level!) I'd be inclined to [I]limited wish[/I] in the few situations where it'd be a real killer! Acid fog could be cool. Although I don't see the damage part of it as that significant - solid fog does all the other bits of it? Contingency could have it's uses... Although I tend to have all my spells ready when I need them! Does anyone know if you can use it with scrolls, wands and the like? Mislead could be tempting - although everything and it's mum seems to have true seeing or see invisible these days. :( Herremann - I will try to check out the story hour, nice product placement there! Have you got a description of [I]Lucifus's Portable Tower[/I] around? In the way of crazy stuff - I did find myself laughing at Illusionary Pit from the CA - guess it could have it's uses? :) I supose I could keep Summon 6 around - I'm finding the 'main' monsters on the list last about a round against most of our current opponents. :( Although, D4+1 Pseudonatural chaff can be useful at times. I'd be tempted to swap Hold Monster for Feeblemind - think it's probably nastier! At 5th I'm also tempted with Duelward from the CA - that and Archmage improved counterspelling could be useful? So far, I reckon Chain Lightning is winning, but I'm not decided... [/QUOTE]
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6th level spell for a Sorceror
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