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Community
General Tabletop Discussion
*Pathfinder & Starfinder
6th level spell for a Sorceror
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<blockquote data-quote="Thanee" data-source="post: 2150639" data-attributes="member: 478"><p>Yep, definitely. Moreso, if you also take "flavor" feats, like Education, as I did. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Only "problem" is the requirement for the appropriate Craft Item feat, and since we play CotSQ, there is very little time for item crafting, which is why I abandoned that path.</p><p></p><p></p><p></p><p>Yep, but as an "enchantment specialist" (as much as a sorcerer can be a specialist, that is, I don't really have <em>that many</em> enchantment spells), that spell is a must-have for sure.</p><p></p><p>My <strong>Dominate Person</strong> at least once ended a major combat and gave us so much information, that we probably jumped ahead a whole session. That was pretty cool! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Currently, we have only few "persons" opposing us, so its type limitation is really showing...</p><p></p><p></p><p></p><p>Yep, it really offers a lot, and even at 80% effectiveness the effects are pretty good still.</p><p></p><p>On the flip side, I considered <strong>Greater Shadow Evocation</strong>, but that spell is just bad, because it doesn't give any chance for non-damaging effects to work when the target makes the Will save. Otherwise (if it would work exactly like <strong>Shadow Conjuration</strong>) it would be pretty cool...</p><p></p><p></p><p></p><p>That's still a rather huge bunch of good spells there.</p><p></p><p>No <em>Teleport</em> or <em>Maze</em>, tho.</p><p></p><p></p><p></p><p>It just works 80% of the time.</p><p></p><p></p><p></p><p>With a 20% chance the spell simply fails to work, with an 80% chance it's a fully effective copy of the spell.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 2150639, member: 478"] Yep, definitely. Moreso, if you also take "flavor" feats, like Education, as I did. ;) Only "problem" is the requirement for the appropriate Craft Item feat, and since we play CotSQ, there is very little time for item crafting, which is why I abandoned that path. Yep, but as an "enchantment specialist" (as much as a sorcerer can be a specialist, that is, I don't really have [i]that many[/i] enchantment spells), that spell is a must-have for sure. My [b]Dominate Person[/b] at least once ended a major combat and gave us so much information, that we probably jumped ahead a whole session. That was pretty cool! :D Currently, we have only few "persons" opposing us, so its type limitation is really showing... Yep, it really offers a lot, and even at 80% effectiveness the effects are pretty good still. On the flip side, I considered [b]Greater Shadow Evocation[/b], but that spell is just bad, because it doesn't give any chance for non-damaging effects to work when the target makes the Will save. Otherwise (if it would work exactly like [b]Shadow Conjuration[/b]) it would be pretty cool... That's still a rather huge bunch of good spells there. No [i]Teleport[/i] or [i]Maze[/i], tho. It just works 80% of the time. With a 20% chance the spell simply fails to work, with an 80% chance it's a fully effective copy of the spell. Bye Thanee [/QUOTE]
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6th level spell for a Sorceror
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