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*Pathfinder & Starfinder
6th level spell for sorcerer
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<blockquote data-quote="Death" data-source="post: 410104" data-attributes="member: 4541"><p>In my opinion, Disintegrate is really useful spell (not just battle) and Antimagic shell is a must have in a combat with spellcasters. Third one is probably True seeing if your party doesn't have someone, which can cast it. The other choices for me are: </p><p>Chain lightning, but if you have already take Disintegrate it is not worth it.</p><p>Tenser's transformation.</p><p>If you are allowed spells from other sources, than the choices are probably a bit different.</p><p>In my opinion it is better for sorcerer to take just normal haste, but when other party member is (will be) able to cast mass haste you just leave it to the other. Sorcerer really needs multipurpose spells!</p></blockquote><p></p>
[QUOTE="Death, post: 410104, member: 4541"] In my opinion, Disintegrate is really useful spell (not just battle) and Antimagic shell is a must have in a combat with spellcasters. Third one is probably True seeing if your party doesn't have someone, which can cast it. The other choices for me are: Chain lightning, but if you have already take Disintegrate it is not worth it. Tenser's transformation. If you are allowed spells from other sources, than the choices are probably a bit different. In my opinion it is better for sorcerer to take just normal haste, but when other party member is (will be) able to cast mass haste you just leave it to the other. Sorcerer really needs multipurpose spells! [/QUOTE]
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6th level spell for sorcerer
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