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6th level spell for sorcerer
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<blockquote data-quote="Astragoth" data-source="post: 416538" data-attributes="member: 6351"><p><strong>new sorc suggested spellist.</strong></p><p></p><p>I'm building a human sorcerer. The campaign will start at 4th lvl and will go on untill AT LEAST 12th lvl. the campaign will run in the forgotten realms setting (although I suspect we will end up un a entiely different world)</p><p></p><p>here's a bit of background. I originate from the Thay region, where I was born inside the bureaucrat class, wich meant a safe childhood inside the bureacracy of the church of Kossuth. The believes and dogmas of Kossuth were feeded to me from birth, and the truth of it was obvious to me, as I was a member of a wealthy and succesfull family. My believes in Kossuth was fanatical, and my family planned a future for me as a cleric of Kossuth.</p><p></p><p>Alas. I showed signs of sorcerous talent. It turns out that the regular checks of the red wizards had already proven I was developing talents at an early age, but somehow the records of my tests were lost inside a mass of bureaucracy (well how would that be possible?).</p><p></p><p>As you perhaps know.... the red Wizards despise sorcerers, and the ever increasing rate at wich minor magical effects showed up around me made it even for my family impossible to hide my talent from the red wizards. I was discovered, captured and tortured. The fears and frustrations forced me to master my talents, and consiously casting spells for the first time in my life I escaped the dungeon. With a minor starting fund provided by my family and a letter of reccomendation signed by the high priest of Kossuth in Eltabbar, I fled the country and headed west. I immediatly recognized my misfortune as a challenge by Kossuth and I have sworn to rise above it. I will oppose the red wizards wherever I can whenever I can, and if Kossuth blesses me, will rise to great power and fame.</p><p></p><p>there ya go. I plan to have the following feats and spells at 20th lvl. I would appreciate your comments on both the roleplaying aspect and versatility and scalability of the character. A bit of powergaming is allowed... I don't mind beating the **** out of the baddies I meet. In fact... Kossuth will appreciate it.</p><p></p><p>allignment: lawful neutral</p><p></p><p>feats (not in specific order):</p><p>spell focus evoc</p><p>empower spell</p><p>energy substitution: fire</p><p>chain spell</p><p>extend spell</p><p>spellcasting prodigy</p><p>great fortitude</p><p>lightning reflexes</p><p> </p><p>spells (not in specific order):</p><p>lvl 1: </p><p>1 magic missile (evoc)</p><p>2 expeditious retreat (trans)</p><p>3 mage armor (conj)</p><p>4 shield (abjur)</p><p>5 protection from evil (abjur) </p><p></p><p>lvl 2:</p><p>1 resist elements (abjur)</p><p>2 eagle’s splendor (trans)</p><p>3 levitate (trans)</p><p>4 melf’s acid arrow (evoc)</p><p>5 see invisibility (div)</p><p></p><p>lvl 3:</p><p>1 dispel magic (abjur)</p><p>2 fireball (evoc)</p><p>3 fly (trans)</p><p>4 haste (trans)</p><p></p><p>lvl 4:</p><p>1 stoneskin (abjur)</p><p>2 improved invisibility (illu)</p><p>3 phantasmal killer (illu)</p><p>4 electrical orb (evoc)</p><p></p><p>lvl 5:</p><p>1 feeblemind (ench)</p><p>2 cone of cold (evoc)</p><p>3 ghostform (trans)</p><p>4 teleport (trans)</p><p></p><p>lvl 6:</p><p>1 disintegrate (trans)</p><p>2 geas/quest (ench)</p><p>3 chain lightning (evoc)</p><p></p><p>lvl 7:</p><p>1 prismatic spray (evoc)</p><p>2 power word: stun (conj)</p><p>3 Banishment (abjur)</p><p></p><p>lvl 8:</p><p>1 greater planar binding (conj)</p><p>2 horrid wilting (necro)</p><p>3 polymorph any object (trans)</p><p></p><p>lvl 9:</p><p>1 timestop (trans)</p><p>2 mordekainen's disjunction (abjur)</p><p>3 wail of the banshee (necro)</p></blockquote><p></p>
[QUOTE="Astragoth, post: 416538, member: 6351"] [b]new sorc suggested spellist.[/b] I'm building a human sorcerer. The campaign will start at 4th lvl and will go on untill AT LEAST 12th lvl. the campaign will run in the forgotten realms setting (although I suspect we will end up un a entiely different world) here's a bit of background. I originate from the Thay region, where I was born inside the bureaucrat class, wich meant a safe childhood inside the bureacracy of the church of Kossuth. The believes and dogmas of Kossuth were feeded to me from birth, and the truth of it was obvious to me, as I was a member of a wealthy and succesfull family. My believes in Kossuth was fanatical, and my family planned a future for me as a cleric of Kossuth. Alas. I showed signs of sorcerous talent. It turns out that the regular checks of the red wizards had already proven I was developing talents at an early age, but somehow the records of my tests were lost inside a mass of bureaucracy (well how would that be possible?). As you perhaps know.... the red Wizards despise sorcerers, and the ever increasing rate at wich minor magical effects showed up around me made it even for my family impossible to hide my talent from the red wizards. I was discovered, captured and tortured. The fears and frustrations forced me to master my talents, and consiously casting spells for the first time in my life I escaped the dungeon. With a minor starting fund provided by my family and a letter of reccomendation signed by the high priest of Kossuth in Eltabbar, I fled the country and headed west. I immediatly recognized my misfortune as a challenge by Kossuth and I have sworn to rise above it. I will oppose the red wizards wherever I can whenever I can, and if Kossuth blesses me, will rise to great power and fame. there ya go. I plan to have the following feats and spells at 20th lvl. I would appreciate your comments on both the roleplaying aspect and versatility and scalability of the character. A bit of powergaming is allowed... I don't mind beating the **** out of the baddies I meet. In fact... Kossuth will appreciate it. allignment: lawful neutral feats (not in specific order): spell focus evoc empower spell energy substitution: fire chain spell extend spell spellcasting prodigy great fortitude lightning reflexes spells (not in specific order): lvl 1: 1 magic missile (evoc) 2 expeditious retreat (trans) 3 mage armor (conj) 4 shield (abjur) 5 protection from evil (abjur) lvl 2: 1 resist elements (abjur) 2 eagle’s splendor (trans) 3 levitate (trans) 4 melf’s acid arrow (evoc) 5 see invisibility (div) lvl 3: 1 dispel magic (abjur) 2 fireball (evoc) 3 fly (trans) 4 haste (trans) lvl 4: 1 stoneskin (abjur) 2 improved invisibility (illu) 3 phantasmal killer (illu) 4 electrical orb (evoc) lvl 5: 1 feeblemind (ench) 2 cone of cold (evoc) 3 ghostform (trans) 4 teleport (trans) lvl 6: 1 disintegrate (trans) 2 geas/quest (ench) 3 chain lightning (evoc) lvl 7: 1 prismatic spray (evoc) 2 power word: stun (conj) 3 Banishment (abjur) lvl 8: 1 greater planar binding (conj) 2 horrid wilting (necro) 3 polymorph any object (trans) lvl 9: 1 timestop (trans) 2 mordekainen's disjunction (abjur) 3 wail of the banshee (necro) [/QUOTE]
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6th level spell for sorcerer
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