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6th level tank
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<blockquote data-quote="Arkhandus" data-source="post: 3700347" data-attributes="member: 13966"><p>The Ranger's favored enemy ability would treat half-elves as Elves only, AFAIK. Half-elves are treated as an elven subrace and all.</p><p></p><p>Dustwalker can out-damage Grag for 1 round if the Dissolving Weapon power replaces his Concealing Amorpha, or his Animal Affinity (he'd need a Potion of Bull's Strength to replace the Animal Affinity's benefit, if replacing that one); Grag would make up the difference damage-wise in about 2 or 3 rounds.</p><p></p><p>Though Dustwalker needs several rounds of self-buffing to reach full power. On the other hand, if Dustwalker avoids some of that buffing (and doesn't use Reckless Offense, since it reduces his AC), he can be much tougher by re-manifesting Vigor at 5 power points for another 25 temporary HP after the previous 25 temporary HP have been lost. Concealing Amorpha also helps him in survivability, assuming he has it active and the PCs don't roll well every time on their % miss chances against him.</p><p></p><p>For more bad-guy-bruiser HP you could go with 4 points lower Dexterity, boosting Constitution by 2 points (since you mentioned 36 point-buy, and I already put them at 14 base Constitution, plus Dustwalker's racial bonus for 16 in his case). That'd get Grag 6 more HP or Dustwalker 5 more HP, and add +1 to their Fortitude saves (and boost Grag's Rage duration by 1 round, or Dustwalker's Concentration bonus by +1). I think they could also afford to lose 2 points of Wisdom (1 point instead for Dustwalker) in place of 2 points of Dexterity reduction.</p><p></p><p>Also, you could give them the Improved Toughness feat from Complete Warrior (+1 HP per hit die/level, so +6 for Grag or +5 for Dustwalker) in place of one of their normal feats from 1st/3rd/6th level (Reckless Offense, Improved Sunder, or Iron Will; Dustwalker gets Psionic Weapon at 1st, but could just as easily have it as his 5th-level bonus feat and Improved Sunder as his normal 1st-level feat).</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3700347, member: 13966"] The Ranger's favored enemy ability would treat half-elves as Elves only, AFAIK. Half-elves are treated as an elven subrace and all. Dustwalker can out-damage Grag for 1 round if the Dissolving Weapon power replaces his Concealing Amorpha, or his Animal Affinity (he'd need a Potion of Bull's Strength to replace the Animal Affinity's benefit, if replacing that one); Grag would make up the difference damage-wise in about 2 or 3 rounds. Though Dustwalker needs several rounds of self-buffing to reach full power. On the other hand, if Dustwalker avoids some of that buffing (and doesn't use Reckless Offense, since it reduces his AC), he can be much tougher by re-manifesting Vigor at 5 power points for another 25 temporary HP after the previous 25 temporary HP have been lost. Concealing Amorpha also helps him in survivability, assuming he has it active and the PCs don't roll well every time on their % miss chances against him. For more bad-guy-bruiser HP you could go with 4 points lower Dexterity, boosting Constitution by 2 points (since you mentioned 36 point-buy, and I already put them at 14 base Constitution, plus Dustwalker's racial bonus for 16 in his case). That'd get Grag 6 more HP or Dustwalker 5 more HP, and add +1 to their Fortitude saves (and boost Grag's Rage duration by 1 round, or Dustwalker's Concentration bonus by +1). I think they could also afford to lose 2 points of Wisdom (1 point instead for Dustwalker) in place of 2 points of Dexterity reduction. Also, you could give them the Improved Toughness feat from Complete Warrior (+1 HP per hit die/level, so +6 for Grag or +5 for Dustwalker) in place of one of their normal feats from 1st/3rd/6th level (Reckless Offense, Improved Sunder, or Iron Will; Dustwalker gets Psionic Weapon at 1st, but could just as easily have it as his 5th-level bonus feat and Improved Sunder as his normal 1st-level feat). [/QUOTE]
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