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7 Years of D&D Stories? And a "Big Reveal" Coming?
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<blockquote data-quote="BryonD" data-source="post: 7664216" data-attributes="member: 957"><p>But there is a distinction between industry and market.</p><p></p><p>Within reasonable conversation, Paizo and WotC are providing the overwhelming majority of needs of the market. Thus they are "the industry". </p><p>But if market demands are not adequately met then new options will emerge in the industry side to service the needs.</p><p>This is a bit different, but at the same time quite similar to thew whole Paizo PF launch. To many ti was *obviously true* that D&D was "the name" in RPGs, end of conversation. Paizo could not possibly compete with the 800 hundred pound gorilla because, duh, that is why they call it the 800 pound gorilla. But it is up to the gorilla to give the market what it wants. Because the gorilla failed to adequately do that, the "impossible" happened and we now talk about Paizo and WotC as being comparable. </p><p></p><p>And yet we now presume that the collective of Pazio/WotC is the new 800 pound gorilla and just as impossible to replace. As long as they satisfy the market, that is pretty much true. But the MARKET controls the industry. And it could change again. If there is a demand not being met, resources not available now will be made available.</p><p></p><p>This isn't the only way it can play out. For example, someone could come up with a vastly more appealing game tomorrow and, in effect, redefine "satisfy the market" such that WotC and Paizo are no longer up to par.</p><p></p><p>Whatever. The point is, you can't talk about industry leaders and their resources without keeping the current and the EVOLVING market in mind.</p><p></p><p>Yes, they are in the driver's seat. So long as they remain forward thinking, savvy and smart, they can control their destiny.</p><p></p><p>But it is on them to achieve that. (and it is a what have you done for me lately issue)</p></blockquote><p></p>
[QUOTE="BryonD, post: 7664216, member: 957"] But there is a distinction between industry and market. Within reasonable conversation, Paizo and WotC are providing the overwhelming majority of needs of the market. Thus they are "the industry". But if market demands are not adequately met then new options will emerge in the industry side to service the needs. This is a bit different, but at the same time quite similar to thew whole Paizo PF launch. To many ti was *obviously true* that D&D was "the name" in RPGs, end of conversation. Paizo could not possibly compete with the 800 hundred pound gorilla because, duh, that is why they call it the 800 pound gorilla. But it is up to the gorilla to give the market what it wants. Because the gorilla failed to adequately do that, the "impossible" happened and we now talk about Paizo and WotC as being comparable. And yet we now presume that the collective of Pazio/WotC is the new 800 pound gorilla and just as impossible to replace. As long as they satisfy the market, that is pretty much true. But the MARKET controls the industry. And it could change again. If there is a demand not being met, resources not available now will be made available. This isn't the only way it can play out. For example, someone could come up with a vastly more appealing game tomorrow and, in effect, redefine "satisfy the market" such that WotC and Paizo are no longer up to par. Whatever. The point is, you can't talk about industry leaders and their resources without keeping the current and the EVOLVING market in mind. Yes, they are in the driver's seat. So long as they remain forward thinking, savvy and smart, they can control their destiny. But it is on them to achieve that. (and it is a what have you done for me lately issue) [/QUOTE]
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