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7 Years of D&D Stories? And a "Big Reveal" Coming?
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<blockquote data-quote="Wicht" data-source="post: 7664741" data-attributes="member: 221"><p>No. In all honesty it does not have to be irrational. </p><p></p><p>There are plenty of ways to analyze a game prior to playing it and if the game fails in the analysis before it gets to the table, that is not a sign of irrationality.</p><p></p><p>Lets move out of RPGs a moment and consider Boardgames. There are thousands of board games published every year. It is impossible to play all of them. It is certainly not likely one is going to own all of them. Decisions must be made. The intelligent gamer operates by word-of-mouth, considers reviews, takes into account prior preferences, and examines the artwork and production of a game all before ever deciding to play. None of these are the totality of a decision. Spyfall has yet to be published in the US, but word of mouth and reviews convinced me to write up my own copy on note cards and give it a shot with the family. Other games look stellar, but I know from analyzing the game beforehand that I will likely not enjoy it (Chaos in the Old World comes to mind). </p><p></p><p>There are, of course, far less RPGs published each year, but analysis can be done in the same way and is quite rational and common.</p></blockquote><p></p>
[QUOTE="Wicht, post: 7664741, member: 221"] No. In all honesty it does not have to be irrational. There are plenty of ways to analyze a game prior to playing it and if the game fails in the analysis before it gets to the table, that is not a sign of irrationality. Lets move out of RPGs a moment and consider Boardgames. There are thousands of board games published every year. It is impossible to play all of them. It is certainly not likely one is going to own all of them. Decisions must be made. The intelligent gamer operates by word-of-mouth, considers reviews, takes into account prior preferences, and examines the artwork and production of a game all before ever deciding to play. None of these are the totality of a decision. Spyfall has yet to be published in the US, but word of mouth and reviews convinced me to write up my own copy on note cards and give it a shot with the family. Other games look stellar, but I know from analyzing the game beforehand that I will likely not enjoy it (Chaos in the Old World comes to mind). There are, of course, far less RPGs published each year, but analysis can be done in the same way and is quite rational and common. [/QUOTE]
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7 Years of D&D Stories? And a "Big Reveal" Coming?
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