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70% Of Games End At Lvl 7?
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<blockquote data-quote="AlViking" data-source="post: 9715271" data-attributes="member: 6906980"><p>I'm a weird outlier then, most of the campaigns I run or played that my wife runs go to 20th. I've had a couple that didn't for various reasons but I think this is kind of similar to how most accidents occur within 10 miles of home. Those accidents don't occur because it's more dangerous, it's because most trips are within 10 miles. In the campaigns where we got to level 20, it took years to get there, so people that stopped earlier had multiple campaigns while we had 1.</p><p></p><p>There are still many more campaigns that don't get to higher levels but the numbers are a bit skewed because even if 25% of the groups got to higher levels they count for far less than 25% of the number of campaigns played.</p><p></p><p>That and it's simply a content available thing. I run sandbox campaigns, there are always more options. But published materials have you going to hell at 3rd level(?) and fighting Tiamat at 10th(?). If you're going to the most dangerous place in the D&D universe at low levels and fighting gods at 10th where do you go from there? So it's a self-fulfilling prophecy.</p><p></p><p>It does get more difficult to challenge high level characters but I just don't have an issue turning the dial up to 11 or making a houserule or two to shut down the "I win" buttons if I have to.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9715271, member: 6906980"] I'm a weird outlier then, most of the campaigns I run or played that my wife runs go to 20th. I've had a couple that didn't for various reasons but I think this is kind of similar to how most accidents occur within 10 miles of home. Those accidents don't occur because it's more dangerous, it's because most trips are within 10 miles. In the campaigns where we got to level 20, it took years to get there, so people that stopped earlier had multiple campaigns while we had 1. There are still many more campaigns that don't get to higher levels but the numbers are a bit skewed because even if 25% of the groups got to higher levels they count for far less than 25% of the number of campaigns played. That and it's simply a content available thing. I run sandbox campaigns, there are always more options. But published materials have you going to hell at 3rd level(?) and fighting Tiamat at 10th(?). If you're going to the most dangerous place in the D&D universe at low levels and fighting gods at 10th where do you go from there? So it's a self-fulfilling prophecy. It does get more difficult to challenge high level characters but I just don't have an issue turning the dial up to 11 or making a houserule or two to shut down the "I win" buttons if I have to. [/QUOTE]
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