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General Tabletop Discussion
*Dungeons & Dragons
75 Feats -- not nearly enough
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<blockquote data-quote="Remathilis" data-source="post: 9346777" data-attributes="member: 7635"><p>First off, that feat does not do the same thing as shadow or fey touched. It removes the limitations on the feat (ASI is a mental score, 2nd level spell if fixed, 1st level is limited to two school choices). FT is already powerful, and this feat is essentially a no brainier feat tax for anyone seriously playing a caster. </p><p></p><p>Which leads to the next part: where is the story? Fey and shadow touched both insinuate some connection to the closest planes in the Multiverse: feywild and shadowfell. The limitations encourage and enforce this flavor. Further, feats are always named as adjectives or descriptions; they describe a character by giving them an attribute like observant, tough, or keen minded. I want players taking feats because they describe their characters, not because they are strict (or necessary) power upgrades. In that regard, the more specific and niche a fast is, the better. I want people taking shadow touched because the thought of going invisible and using spoopy magic is a part of their identity, not because that's two free spells of your choice known and two free spell slots.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9346777, member: 7635"] First off, that feat does not do the same thing as shadow or fey touched. It removes the limitations on the feat (ASI is a mental score, 2nd level spell if fixed, 1st level is limited to two school choices). FT is already powerful, and this feat is essentially a no brainier feat tax for anyone seriously playing a caster. Which leads to the next part: where is the story? Fey and shadow touched both insinuate some connection to the closest planes in the Multiverse: feywild and shadowfell. The limitations encourage and enforce this flavor. Further, feats are always named as adjectives or descriptions; they describe a character by giving them an attribute like observant, tough, or keen minded. I want players taking feats because they describe their characters, not because they are strict (or necessary) power upgrades. In that regard, the more specific and niche a fast is, the better. I want people taking shadow touched because the thought of going invisible and using spoopy magic is a part of their identity, not because that's two free spells of your choice known and two free spell slots. [/QUOTE]
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75 Feats -- not nearly enough
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