Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
75 Feats -- not nearly enough
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 9349441" data-attributes="member: 87792"><p>The Hexblade is a special case. No one really likes it or wants it - what they want is and was an actually working <em>Pact of the Blade</em>. To enable melee warlocks. But WotC messed up the blade pact, making it awful, and their "basically no errata" policy didn't let them fix it so they pseudo-patched by way of subclass.</p><p></p><p>"At least half of them are rarely taken" because of poor balance. We've <em>seen</em> a lot of what they are doing to some of them. Savage Attacker and Skilled, the textbook examples of bad feats, are unchanged - other than being First Level Feats and the best in class at what they do (weapon damage and more skills respectively). People are going to take both.</p><p></p><p>They are. In addition to making feats first level feats they are rebalanciing. They are either nerfing or taking away the synergies of the "big four" for weapon wielders. Great Weapon Master and Sharpshooter are both getting their Power Attack switched out for other abilities; this doesn't change the "default" power of both feats played naively but means they aren't seriously OP with accuracy buffs (GWM gets a 1/turn extra damage buff for example which just takes one hit which is probably more powerful when you <em>don't</em> have advantage or a very easy target while Crossbow Expert allows dual wielding not machine gun fire for hand crossbows and doesn't work with Sharpshooter) and Polearm Master no longer works with one handed weapons. So the auto-picks are trimmed back. On the other hand they've buffed feats like Shield Expert, Charger, and Skulker significantly.</p><p></p><p>Which is why they have in the playtest.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9349441, member: 87792"] The Hexblade is a special case. No one really likes it or wants it - what they want is and was an actually working [I]Pact of the Blade[/I]. To enable melee warlocks. But WotC messed up the blade pact, making it awful, and their "basically no errata" policy didn't let them fix it so they pseudo-patched by way of subclass. "At least half of them are rarely taken" because of poor balance. We've [I]seen[/I] a lot of what they are doing to some of them. Savage Attacker and Skilled, the textbook examples of bad feats, are unchanged - other than being First Level Feats and the best in class at what they do (weapon damage and more skills respectively). People are going to take both. They are. In addition to making feats first level feats they are rebalanciing. They are either nerfing or taking away the synergies of the "big four" for weapon wielders. Great Weapon Master and Sharpshooter are both getting their Power Attack switched out for other abilities; this doesn't change the "default" power of both feats played naively but means they aren't seriously OP with accuracy buffs (GWM gets a 1/turn extra damage buff for example which just takes one hit which is probably more powerful when you [I]don't[/I] have advantage or a very easy target while Crossbow Expert allows dual wielding not machine gun fire for hand crossbows and doesn't work with Sharpshooter) and Polearm Master no longer works with one handed weapons. So the auto-picks are trimmed back. On the other hand they've buffed feats like Shield Expert, Charger, and Skulker significantly. Which is why they have in the playtest. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
75 Feats -- not nearly enough
Top