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75 Feats -- not nearly enough
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<blockquote data-quote="Neonchameleon" data-source="post: 9351074" data-attributes="member: 87792"><p>One thing about Method Actors - a significant number of them use it as an excuse for being jerks. If we're talking about a few bad apples ruining the bunch in the same context as method actors should I bring up Jared Leto on the set of Suicide Squad?</p><p></p><p>But they are opposed to roleplaying because they want to prevent others from roleplaying. Because they want to prevent others taking reasonable precautions against getting killed.</p><p></p><p>Which is entirely irrelevant. The fundamental starting position of anti-powergamers is yucking someone else's yum and saying that others are having badwrongfun.</p><p></p><p>And the perfect person for the job would have straight 18s as starting stats. No one who is sticking by the rules is trying to do that.</p><p></p><p>"Better than average" against a dragon just tastes slightly salty. The <em>premise</em> of the game involves taking on threats that seem overwhelming.</p><p></p><p>Either you are objecting to the level system of D&D (where monsters get outleveled) or you are objecting to bad game design and poor balance; if balance is good then characters of about the same level are about the same power level.</p><p></p><p>And as I've noted above their bad rap comes in part from bad game designers writing screeds about people who take their games seriously.</p><p></p><p>The bunch of course being the table they were at. And the ruined being the anti-powergamers who are compelled to accuse others of badwrongfun. And to oppose people taking premises seriously.</p><p></p><p>They are common on message boards. They've got a lot less common since 2007 with the fall of White Wolf and the obsoleting of 3.x</p><p></p><p>The key thing about an anti-powergamer is that they feel the need to whine about others' choices.</p><p></p><p>Blame the game designers.</p><p></p><p>Because in a remotely balanced game of humsn vs dragon the human would ever not be the underdog. Sorry, no.</p><p></p><p>This is also nothing to do with being an anti-powergamer. If you want to play someone who ought not to be there then do that. You do you. </p><p></p><p>An anti-powergamer however isn't someone who plays what they want. They are someone who claims that if someone else is playing someone who ought to be there they are powergaming. They want to force everyone to play people who ought not to be there.</p><p></p><p>Yeah. This is rare.</p><p></p><p>Nope. If you are just making a different choice and can live and let live you aren't actually anti-anything.</p><p></p><p>No. I make it sound like the <em>characters</em> should <em>in-setting</em> be scared for their lives and to not be so is to reject the premise of the scenario. And that the characters should therefore respond appropriately with things like the best gear and spell selection they can reasonably obtain, knowing their lives are on the line. (And a key thing about D&D is that spell selection is critical - and for clerics, druids, paladins, wizards, and artificers this is a largely in character choice)</p><p></p><p>This is true regardless of whether death is even a possibility in the system.</p><p></p><p>And yes characters can be wrong about what the best actually is. For that matter so can players. But to criticise others for making the attempt is actively hostile to roleplaying.</p><p></p><p>The Cybertruck looking like PS1 graphics is different priorities. The Cybertruck rusting easily is a Problem.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9351074, member: 87792"] One thing about Method Actors - a significant number of them use it as an excuse for being jerks. If we're talking about a few bad apples ruining the bunch in the same context as method actors should I bring up Jared Leto on the set of Suicide Squad? But they are opposed to roleplaying because they want to prevent others from roleplaying. Because they want to prevent others taking reasonable precautions against getting killed. Which is entirely irrelevant. The fundamental starting position of anti-powergamers is yucking someone else's yum and saying that others are having badwrongfun. And the perfect person for the job would have straight 18s as starting stats. No one who is sticking by the rules is trying to do that. "Better than average" against a dragon just tastes slightly salty. The [I]premise[/I] of the game involves taking on threats that seem overwhelming. Either you are objecting to the level system of D&D (where monsters get outleveled) or you are objecting to bad game design and poor balance; if balance is good then characters of about the same level are about the same power level. And as I've noted above their bad rap comes in part from bad game designers writing screeds about people who take their games seriously. The bunch of course being the table they were at. And the ruined being the anti-powergamers who are compelled to accuse others of badwrongfun. And to oppose people taking premises seriously. They are common on message boards. They've got a lot less common since 2007 with the fall of White Wolf and the obsoleting of 3.x The key thing about an anti-powergamer is that they feel the need to whine about others' choices. Blame the game designers. Because in a remotely balanced game of humsn vs dragon the human would ever not be the underdog. Sorry, no. This is also nothing to do with being an anti-powergamer. If you want to play someone who ought not to be there then do that. You do you. An anti-powergamer however isn't someone who plays what they want. They are someone who claims that if someone else is playing someone who ought to be there they are powergaming. They want to force everyone to play people who ought not to be there. Yeah. This is rare. Nope. If you are just making a different choice and can live and let live you aren't actually anti-anything. No. I make it sound like the [I]characters[/I] should [I]in-setting[/I] be scared for their lives and to not be so is to reject the premise of the scenario. And that the characters should therefore respond appropriately with things like the best gear and spell selection they can reasonably obtain, knowing their lives are on the line. (And a key thing about D&D is that spell selection is critical - and for clerics, druids, paladins, wizards, and artificers this is a largely in character choice) This is true regardless of whether death is even a possibility in the system. And yes characters can be wrong about what the best actually is. For that matter so can players. But to criticise others for making the attempt is actively hostile to roleplaying. The Cybertruck looking like PS1 graphics is different priorities. The Cybertruck rusting easily is a Problem. [/QUOTE]
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