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75 Feats -- not nearly enough
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<blockquote data-quote="tetrasodium" data-source="post: 9351208" data-attributes="member: 93670"><p>I Read this in traffic and don't think I disagree with what I <em>think</em> I read, except there is a very big but that poses significant problems to nearly all of it. Power gaming without those elements of social awareness and such tends to devolve towards a style of play normally only lauded or even considered acceptable in single player console/computer and fps games without a team component where "I play to DOMINATE" is relatively victimless given the game's objectives of shooting the other players before they shoot you.</p><p></p><p>Even if many of us disagree <em>where</em> the line is... Because of the fact that pretty much everyone <u>seems</u> to agree to there being <em>some</em> point where Bob has taken charop & power gaming a step too far it's not unreasonable to refer to crossing that line in the various ways that negatively impact the group as munchkinism.</p><p></p><p>I pointed at your post because you neatly demonstrated how players just need to pick the gold choice or two without needing to understand how to assemble the many different possibly conflicting gold choices that are made gold based on a collection of choices as they once did .</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9351208, member: 93670"] I Read this in traffic and don't think I disagree with what I [I]think[/I] I read, except there is a very big but that poses significant problems to nearly all of it. Power gaming without those elements of social awareness and such tends to devolve towards a style of play normally only lauded or even considered acceptable in single player console/computer and fps games without a team component where "I play to DOMINATE" is relatively victimless given the game's objectives of shooting the other players before they shoot you. Even if many of us disagree [I]where[/I] the line is... Because of the fact that pretty much everyone [U]seems[/U] to agree to there being [I]some[/I] point where Bob has taken charop & power gaming a step too far it's not unreasonable to refer to crossing that line in the various ways that negatively impact the group as munchkinism. I pointed at your post because you neatly demonstrated how players just need to pick the gold choice or two without needing to understand how to assemble the many different possibly conflicting gold choices that are made gold based on a collection of choices as they once did . [/QUOTE]
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75 Feats -- not nearly enough
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