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General Tabletop Discussion
*Dungeons & Dragons
75 Feats -- not nearly enough
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<blockquote data-quote="Kobold Stew" data-source="post: 9352718" data-attributes="member: 23484"><p>Exactly this problem was my principal issue with the (playtest 6) Hunter Ranger, which seemed terribly designed.</p><p></p><p>At level 3, choose one of these three options.</p><p>At level 7, choose one of these three options.</p><p>At level 11, choose one of the things that you didn't choose at level 3, eight levels earlier.</p><p>At level 15, choose one of the things that you didn't choose at level 7, eight levels earlier.</p><p></p><p>Those last two are just dogs frοm a design perspective. At a minimum (as I said in my feedback) at 11 and 15 you should get both the things you didn't choose before. But it is a subclass designed to bore you at higher levels. THere should have been more complaining about that than I think there was. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9352718, member: 23484"] Exactly this problem was my principal issue with the (playtest 6) Hunter Ranger, which seemed terribly designed. At level 3, choose one of these three options. At level 7, choose one of these three options. At level 11, choose one of the things that you didn't choose at level 3, eight levels earlier. At level 15, choose one of the things that you didn't choose at level 7, eight levels earlier. Those last two are just dogs frοm a design perspective. At a minimum (as I said in my feedback) at 11 and 15 you should get both the things you didn't choose before. But it is a subclass designed to bore you at higher levels. THere should have been more complaining about that than I think there was. :D [/QUOTE]
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75 Feats -- not nearly enough
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