Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
7th Level Caster: Build help.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tinner" data-source="post: 5827488" data-attributes="member: 19667"><p>Go with the Bard.</p><p>Play as a support unit/backup healer.</p><p>Use Dispel Magic to counter the Lich's spellcasting. Spring attack around the battlefield setting up flanking and fighting with your keen rapier.</p><p>Buff the party with Bardic performances, and judicious use of Moment of Greatness.</p><p>After you kill the lich, be sure to use Treasure Map to find out where all his best loot is stashed.</p><p></p><p>Here's the build I would go with ...</p><p></p><p>OGREHATESCOMPUTERS'S ELF BARD CR 6</p><p>Male Elf Bard 7</p><p>CG Medium Humanoid (Elf)</p><p><strong>Init </strong>+5; <strong>Senses </strong>Low-Light Vision; Perception +12</p><p>--------------------</p><p><strong>DEFENSE</strong></p><p>--------------------</p><p><strong>AC </strong>21, touch 14, flat-footed 17. . (+7 armor, +3 Dex, +1 dodge)</p><p><strong>hp </strong>35 (7d8)</p><p><strong>Fort </strong>+2, <strong>Ref </strong>+8, <strong>Will </strong>+5</p><p><strong>Immune </strong>sleep; <strong>Resist </strong>Elven Immunities</p><p>--------------------</p><p><strong>OFFENSE</strong></p><p>--------------------</p><p><strong>Spd </strong>20 ft.</p><p><strong>Melee </strong>+1 Keen Rapier +8 (1d6+1/15-20/x2)</p><p><strong>Special Attacks </strong>Bardic Performance (move action) (20 rounds/day), Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 17), Bardic Performance: Inspire Competence +3, Bardic Performance: Inspire Courage +2, Bardic Performance: Suggestion (DC 17)</p><p><strong>Bard Spells Known </strong>(CL 7, +7 melee touch, +7 ranged touch):</p><p>3 (2/day) <em>Cure Serious Wounds (DC 17), Dispel Magic</em></p><p>2 (4/day) <em>Sound Burst (DC 16), Cure Moderate Wounds (DC 16), Create Treasure Map, Ghostbane Dirge (DC 16)</em></p><p>1 (5/day) <em>Comprehend Languages (DC 15), Hideous Laughter (DC 15), Cure Light Wounds (DC 15), Chord of Shards (DC 15), Moment of Greatness</em></p><p>0 (at will) <em>Know Direction (DC 14), Read Magic (DC 14), Detect Magic, Mending, Prestidigitation (DC 14), Message</em></p><p>--------------------</p><p><strong>STATISTICS</strong></p><p>--------------------</p><p><strong>Str </strong>10, <strong> Dex </strong>16, <strong> Con </strong>10, <strong> Int </strong>13, <strong> Wis </strong>10, <strong> Cha </strong>19</p><p><strong>Base Atk </strong>+5; <strong>CMB </strong>+5; <strong>CMD </strong>19</p><p><strong>Feats </strong>Bard Weapon Proficiencies, Dodge, Elven Weapon Proficiencies, Mobility, Spring Attack, Weapon Finesse</p><p><strong>Traits </strong>Dilettante Artist: Perform (Sing), Perform (Dance), Warrior of Old</p><p><strong>Skills </strong>Acrobatics +14, Bluff +15, Climb +7, Diplomacy +5, Escape Artist +0, Fly +14, Heal +7, Perception +12, Perform (Dance) +14, Perform (Sing) +15, Ride +0, Sense Motive +15, Spellcraft +11, Stealth +10, Swim -3, Use Magic Device +14</p><p><strong>Languages </strong>Common, Draconic, Elven</p><p><strong>SQ </strong>Bardic Knowledge +3 (Ex), Elven Magic, Lore Master (1/day) (Ex), Versatile Dance +14 (Ex), Versatile Singing +15 (Ex), Well Versed (Ex)</p><p><strong>Combat Gear </strong>+1 Keen Rapier, +1 Mithral Breastplate; <strong>Other Gear </strong>Wand of Dispel Magic</p><p>--------------------</p><p><strong>SPECIAL ABILITIES</strong></p><p>--------------------</p><p><strong>Bardic Knowledge +3 (Ex)</strong> Add + 3 to all knowledge skill checks.</p><p><strong>Bardic Performance (move action) (20 rounds/day)</strong> Your performances can create magical effects.</p><p><strong>Bardic Performance: Countersong (Su)</strong> Counter magical effects that depend on sound.</p><p><strong>Bardic Performance: Distraction (Su)</strong> Counter magical effects that depend on sight.</p><p><strong>Bardic Performance: Fascinate (DC 17) (Su)</strong> One or more creatures becomes fascinated with you.</p><p><strong>Bardic Performance: Inspire Competence +3 (Su)</strong> +2 competence bonus for one ally on a skill check.</p><p><strong>Bardic Performance: Inspire Courage +2 (Su)</strong> Morale bonus on some saving throws, attack and damage rolls.</p><p><strong>Bardic Performance: Suggestion (DC 17) (Sp)</strong> Make a Suggestion to one Fascinated creature.</p><p><strong>Dilettante Artist: Perform (Sing), Perform (Dance)</strong> You gain a +1 trait bonus to one category of Perform checks and a +1 trait bonus to Diplomacy checks. One of these skills (your choice) is always a class skill for you.</p><p><strong>Elven Immunities</strong> +2 save bonus vs Enchantments.</p><p><strong>Elven Immunities - Sleep</strong> You are immune to Sleep effects.</p><p><strong>Elven Magic</strong> +2 racial bonus on caster checks to overcome spell resistance. +2 to spellcraft checks to determine the properties of a magic item.</p><p><strong>Lore Master (1/day) (Ex)</strong> Take 10 on knowledge checks, and 1/day take 20 as a standard action.</p><p><strong>Low-Light Vision</strong> See twice as far as a human in low light, distinguishing color and detail.</p><p><strong>Mobility</strong> +4 to AC against some attacks of opportunity.</p><p><strong>Spring Attack</strong> You can move - attack - move when attacking with a melee weapon.</p><p><strong>Versatile Dance +14 (Ex)</strong> You may substitute the final value of your Perform: Dance skill for Acrobatics or Fly checks</p><p><strong>Versatile Singing +15 (Ex)</strong> You may substitute the final value of your Perform: Sing skill for Bluff or Sense Motive checks</p><p><strong>Well Versed (Ex)</strong> +4 save vs. bardic performance, sonic, and language-dependent effects.</p></blockquote><p></p>
[QUOTE="Tinner, post: 5827488, member: 19667"] Go with the Bard. Play as a support unit/backup healer. Use Dispel Magic to counter the Lich's spellcasting. Spring attack around the battlefield setting up flanking and fighting with your keen rapier. Buff the party with Bardic performances, and judicious use of Moment of Greatness. After you kill the lich, be sure to use Treasure Map to find out where all his best loot is stashed. Here's the build I would go with ... OGREHATESCOMPUTERS'S ELF BARD CR 6 Male Elf Bard 7 CG Medium Humanoid (Elf) [b]Init [/b]+5; [b]Senses [/b]Low-Light Vision; Perception +12 -------------------- [b]DEFENSE[/b] -------------------- [b]AC [/b]21, touch 14, flat-footed 17. . (+7 armor, +3 Dex, +1 dodge) [b]hp [/b]35 (7d8) [b]Fort [/b]+2, [b]Ref [/b]+8, [b]Will [/b]+5 [b]Immune [/b]sleep; [b]Resist [/b]Elven Immunities -------------------- [b]OFFENSE[/b] -------------------- [b]Spd [/b]20 ft. [b]Melee [/b]+1 Keen Rapier +8 (1d6+1/15-20/x2) [b]Special Attacks [/b]Bardic Performance (move action) (20 rounds/day), Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 17), Bardic Performance: Inspire Competence +3, Bardic Performance: Inspire Courage +2, Bardic Performance: Suggestion (DC 17) [b]Bard Spells Known [/b](CL 7, +7 melee touch, +7 ranged touch): 3 (2/day) [i]Cure Serious Wounds (DC 17), Dispel Magic[/i] 2 (4/day) [i]Sound Burst (DC 16), Cure Moderate Wounds (DC 16), Create Treasure Map, Ghostbane Dirge (DC 16)[/i] 1 (5/day) [i]Comprehend Languages (DC 15), Hideous Laughter (DC 15), Cure Light Wounds (DC 15), Chord of Shards (DC 15), Moment of Greatness[/i] 0 (at will) [i]Know Direction (DC 14), Read Magic (DC 14), Detect Magic, Mending, Prestidigitation (DC 14), Message[/i] -------------------- [b]STATISTICS[/b] -------------------- [b]Str [/b]10, [b] Dex [/b]16, [b] Con [/b]10, [b] Int [/b]13, [b] Wis [/b]10, [b] Cha [/b]19 [b]Base Atk [/b]+5; [b]CMB [/b]+5; [b]CMD [/b]19 [b]Feats [/b]Bard Weapon Proficiencies, Dodge, Elven Weapon Proficiencies, Mobility, Spring Attack, Weapon Finesse [b]Traits [/b]Dilettante Artist: Perform (Sing), Perform (Dance), Warrior of Old [b]Skills [/b]Acrobatics +14, Bluff +15, Climb +7, Diplomacy +5, Escape Artist +0, Fly +14, Heal +7, Perception +12, Perform (Dance) +14, Perform (Sing) +15, Ride +0, Sense Motive +15, Spellcraft +11, Stealth +10, Swim -3, Use Magic Device +14 [b]Languages [/b]Common, Draconic, Elven [b]SQ [/b]Bardic Knowledge +3 (Ex), Elven Magic, Lore Master (1/day) (Ex), Versatile Dance +14 (Ex), Versatile Singing +15 (Ex), Well Versed (Ex) [b]Combat Gear [/b]+1 Keen Rapier, +1 Mithral Breastplate; [b]Other Gear [/b]Wand of Dispel Magic -------------------- [b]SPECIAL ABILITIES[/b] -------------------- [b]Bardic Knowledge +3 (Ex)[/b] Add + 3 to all knowledge skill checks. [b]Bardic Performance (move action) (20 rounds/day)[/b] Your performances can create magical effects. [b]Bardic Performance: Countersong (Su)[/b] Counter magical effects that depend on sound. [b]Bardic Performance: Distraction (Su)[/b] Counter magical effects that depend on sight. [b]Bardic Performance: Fascinate (DC 17) (Su)[/b] One or more creatures becomes fascinated with you. [b]Bardic Performance: Inspire Competence +3 (Su)[/b] +2 competence bonus for one ally on a skill check. [b]Bardic Performance: Inspire Courage +2 (Su)[/b] Morale bonus on some saving throws, attack and damage rolls. [b]Bardic Performance: Suggestion (DC 17) (Sp)[/b] Make a Suggestion to one Fascinated creature. [b]Dilettante Artist: Perform (Sing), Perform (Dance)[/b] You gain a +1 trait bonus to one category of Perform checks and a +1 trait bonus to Diplomacy checks. One of these skills (your choice) is always a class skill for you. [b]Elven Immunities[/b] +2 save bonus vs Enchantments. [b]Elven Immunities - Sleep[/b] You are immune to Sleep effects. [b]Elven Magic[/b] +2 racial bonus on caster checks to overcome spell resistance. +2 to spellcraft checks to determine the properties of a magic item. [b]Lore Master (1/day) (Ex)[/b] Take 10 on knowledge checks, and 1/day take 20 as a standard action. [b]Low-Light Vision[/b] See twice as far as a human in low light, distinguishing color and detail. [b]Mobility[/b] +4 to AC against some attacks of opportunity. [b]Spring Attack[/b] You can move - attack - move when attacking with a melee weapon. [b]Versatile Dance +14 (Ex)[/b] You may substitute the final value of your Perform: Dance skill for Acrobatics or Fly checks [b]Versatile Singing +15 (Ex)[/b] You may substitute the final value of your Perform: Sing skill for Bluff or Sense Motive checks [b]Well Versed (Ex)[/b] +4 save vs. bardic performance, sonic, and language-dependent effects. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
7th Level Caster: Build help.
Top