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7th Sea Goes East...with the Khitai Kickstarter
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<blockquote data-quote="AngusA" data-source="post: 7725539" data-attributes="member: 57758"><p>Two years ago John Wick broke all the records for a Tabletop Roleplaying Game Kickstarter when <a href="https://www.kickstarter.com/projects/johnwickpresents/7th-sea-second-edition" target="_blank"><em>7[SUP]th[/SUP] Sea: Second Edition</em></a> raised $1,316,813. Now he returns to the world of Theah in this brand new standalone RPG that expands the setting to new shores. Welcome to <a href="https://www.kickstarter.com/projects/johnwickpresents/7th-sea-khitai" target="_blank"><em>Khitai</em></a>.</p><p></p><p>[PRBREAK][/PRBREAK] <p style="text-align: center">[ATTACH]89274[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH]89275[/ATTACH]</p><p></p><p>John Wick is no stranger to Eastern flavored games. He was part of the development team on <em>Rokugan</em>, the world of <em>Legend of the Five Rings</em> over two decades ago. <em>Khitai</em> is not just another ‘oriental’ game though. Many past games have concentrated on either Japan or China, or an amalgam of both for the games inspiration. In <em>Khitai</em> we see the East truly come alive with not only Japans influence on the setting but also many of the Pacific Islands and cultures.</p><p></p><p style="text-align: center">[hq] <em>Khitai is full of fantastic surprises: monster-filled mountains and seas</em><em>, where gods walk the earth and spirits communicate with healers and mystics through ancient relics and visions</em>. [/hq]</p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH]89276[/ATTACH]</p><p></p><p>There are eight kingdoms in <em>Khitai</em>, creating a rich and diverse region to explore and base your games in. You can find out more in the 36 page <a href="http://www.drivethrurpg.com/product/220246/7th-Sea-Khitai-Quickstart" target="_blank"><em>7[SUP]th[/SUP] Sea: Khitai Quickstart</em></a> that you can download for free, but here’s a quick overview….</p><p> </p><p><strong>Agnivarsan Empire:</strong> A fertile, dense land made of tiny kingdoms, struggling to hold together among a dozen different courts and mysterious dense jungles.</p><p> </p><p><strong>Fuso: </strong>A powerful island nation devoted to military might and domination, standing on the brink of ascension to power—if anyone can agree who ought to be in charge.</p><p> </p><p><strong>Han: </strong>Once the cultural and cosmopolitan center of the East, but now little more than a province of Shenzhou, locked in a secret battle to reclaim its liberty..</p><p> </p><p><strong>Kammerra: </strong>A wild and deadly land, home to gigantic monsters, colossal animals, and ferocious supernatural threats, hiding a world of spirit as real to the locals as the material one.</p><p> </p><p><strong>The Kiwa Islands: </strong>A shifting collection of island nations across the southern Eastern Sea, where voyagers race to explore and claim territory, despite the danger of monsters rising from the turbulent depths..</p><p> </p><p><strong>Nagaja: </strong>A mandala of hidden kingdoms oft overlooked, where the ruler—a god-king descended from serpents—battles supernatural threats intent on overthrowing the government and taking it for themselves.</p><p> </p><p><strong>Shenzhou: </strong>The largest nation, diverse in geography and people, intent on bringing together all Khitai and then the rest of Terra in a single world nation.</p><p> </p><p><strong>Khazaria: </strong>The gateway to Khitai, home of the great Khazar civilization that once controlled more territory than any other power in Terra’s history.</p><p></p><p style="text-align: center">[ATTACH]89278[/ATTACH]</p><p></p><p>[hq] The Big Question in <em>7th Sea </em>is “What does it mean to be a hero?” I wasn’t content with just the European answer. I wanted to include Heroes from all over the world to come play in our sandbox. <em>7th Sea: Khitai</em> is a chance to allow the Eastern Hero into the world and bring more voices into the discussion.</p><p> </p><p>In the East, the Hero’s role is different than in Théah. The Call to Adventure is very real, a spiritual urge to travel toward one’s destiny. It is not metaphor, but an inevitable pull all Heroes feel, a pull toward a duty that is greater than a Hero’s own desires. The Song of the World brings these Heroes together to fulfill important roles.</p><p> </p><p>In Théah, the Hero walks her own path. In Khitai, the Hero serves the World.</p><p> </p><p>In Théah, honor is personal. In Khitai, it is supernatural.</p><p> </p><p><em>7th Sea: Khitai</em> is a standalone game; you don’t need any other books to play it. <em>Khitai </em>uses the same ENie Award winning sytsem from <em>7th Sea: Théah</em>, but with new twists to make the game fit the concepts of the East.</p><p> </p><p>Khitai Heroes receive Hero Points based on duty rather than the Western Hero’s passionate ideals. Eastern Heroes also have a new set of Traits: seven virtues players choose to personalize their own Hero’s sense of duty to the World.</p><p> </p><p>And instead of Sorcery, Khitai Heroes invoke Mysticism: powers drawn from spiritual guides or your own unique past.</p><p> </p><p>Of course, there’s more. Each new Nation has its own unique Backgrounds with new Quirks and Advantages.</p><p> </p><p>But most importantly, all the new mechanics from the East can be easily imported to your Théan Heroes. All the rules in <em>Khitai</em> are 100% compatible with the rules from <em>7th Sea: Second Edition</em>.</p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]89279[/ATTACH]</p><p></p><p>In <em>7th Sea: Khitai</em>, players take on the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and answering the Call to Adventure.</p><p> </p><p>As a Khitai Hero, you might...</p><p>· Save the Daimyo of the White Fox Clan from assassination!</p><p>· Lead the navies of Han against Fusoese pirates!</p><p>· Take on ten assassins with swords, knives, and guns all on your own!</p><p>· Make decisions that alter the very course of Khitai history!</p><p> </p><p>In<em> 7th Sea: Khitai</em>, you are a Hero ready to live and die for causes that matter. You don’t start off digging through old dungeons hoping to find a copper piece or two. No! You are noble samurai, a loyal yojimbo, or a mystical monk channeling the spirit of the World.</p><p> </p><p>In other words… you’re Sanjuro from <em>Yojimbo</em>, Yu Shu Lien from <em>Crouching Tiger, Hidden Dragon</em>, Yeo Wol from <em>The Pirates</em>, and Zatoichi all rolled up into one!</p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]89280[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH]89277[/ATTACH]</p><p></p><p>Khitai is not just a land of swords and spears. It is also a land full of mystery and mysticism. Players can take the roles of Heroic diplomats and mystics, hoping to find nonviolent solutions for Khitai’s many problems.</p><p> </p><p>· The stoic monk who uses her ancient wisdom to calm the angry spirits. </p><p>· The retired swordsman who only draws his weapon as a last resort.</p><p>· The honorable diplomat who is the only honest heart in a den of vipers.</p><p> </p><p>You can play all of these Heroes, plus many more, in the world of Khitai!</p><p></p><p>Players can also explore the many mysteries of Khitai, including its mystical elements. Instead of sorcery, Heroes of Khitai invoke ancient spirits and ask for their power. Easy to use, but deeply evocative, the Khitai magic system rewards player creativity and roleplaying over everything else. One cannot simply command ancient spirits to do your bidding after all![/hq]</p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]89281[/ATTACH]</p><p></p><p><a href="https://www.kickstarter.com/projects/johnwickpresents/7th-sea-khitai" target="_blank"><em>7th Sea: Khitai</em></a> is running on Kickstarter until Sunday 12th November 2017.</p></blockquote><p></p>
[QUOTE="AngusA, post: 7725539, member: 57758"] Two years ago John Wick broke all the records for a Tabletop Roleplaying Game Kickstarter when [URL="https://www.kickstarter.com/projects/johnwickpresents/7th-sea-second-edition"][I]7[SUP]th[/SUP] Sea: Second Edition[/I][/URL] raised $1,316,813. Now he returns to the world of Theah in this brand new standalone RPG that expands the setting to new shores. Welcome to [URL="https://www.kickstarter.com/projects/johnwickpresents/7th-sea-khitai"][I]Khitai[/I][/URL]. [PRBREAK][/PRBREAK] [CENTER][ATTACH=CONFIG]89274[/ATTACH] [ATTACH=CONFIG]89275[/ATTACH][/CENTER] John Wick is no stranger to Eastern flavored games. He was part of the development team on [I]Rokugan[/I], the world of [I]Legend of the Five Rings[/I] over two decades ago. [I]Khitai[/I] is not just another ‘oriental’ game though. Many past games have concentrated on either Japan or China, or an amalgam of both for the games inspiration. In [I]Khitai[/I] we see the East truly come alive with not only Japans influence on the setting but also many of the Pacific Islands and cultures. [CENTER][hq] [I]Khitai is full of fantastic surprises: monster-filled mountains and seas[/I][I], where gods walk the earth and spirits communicate with healers and mystics through ancient relics and visions[/I]. [/hq] [ATTACH=CONFIG]89276[/ATTACH][/CENTER] There are eight kingdoms in [I]Khitai[/I], creating a rich and diverse region to explore and base your games in. You can find out more in the 36 page [URL="http://www.drivethrurpg.com/product/220246/7th-Sea-Khitai-Quickstart"][I]7[SUP]th[/SUP] Sea: Khitai Quickstart[/I][/URL] that you can download for free, but here’s a quick overview…. [B]Agnivarsan Empire:[/B] A fertile, dense land made of tiny kingdoms, struggling to hold together among a dozen different courts and mysterious dense jungles. [B]Fuso: [/B]A powerful island nation devoted to military might and domination, standing on the brink of ascension to power—if anyone can agree who ought to be in charge. [B]Han: [/B]Once the cultural and cosmopolitan center of the East, but now little more than a province of Shenzhou, locked in a secret battle to reclaim its liberty.. [B]Kammerra: [/B]A wild and deadly land, home to gigantic monsters, colossal animals, and ferocious supernatural threats, hiding a world of spirit as real to the locals as the material one. [B]The Kiwa Islands: [/B]A shifting collection of island nations across the southern Eastern Sea, where voyagers race to explore and claim territory, despite the danger of monsters rising from the turbulent depths.. [B]Nagaja: [/B]A mandala of hidden kingdoms oft overlooked, where the ruler—a god-king descended from serpents—battles supernatural threats intent on overthrowing the government and taking it for themselves. [B]Shenzhou: [/B]The largest nation, diverse in geography and people, intent on bringing together all Khitai and then the rest of Terra in a single world nation. [B]Khazaria: [/B]The gateway to Khitai, home of the great Khazar civilization that once controlled more territory than any other power in Terra’s history. [CENTER][ATTACH=CONFIG]89278[/ATTACH][/CENTER] [hq] The Big Question in [I]7th Sea [/I]is “What does it mean to be a hero?” I wasn’t content with just the European answer. I wanted to include Heroes from all over the world to come play in our sandbox. [I]7th Sea: Khitai[/I] is a chance to allow the Eastern Hero into the world and bring more voices into the discussion. In the East, the Hero’s role is different than in Théah. The Call to Adventure is very real, a spiritual urge to travel toward one’s destiny. It is not metaphor, but an inevitable pull all Heroes feel, a pull toward a duty that is greater than a Hero’s own desires. The Song of the World brings these Heroes together to fulfill important roles. In Théah, the Hero walks her own path. In Khitai, the Hero serves the World. In Théah, honor is personal. In Khitai, it is supernatural. [I]7th Sea: Khitai[/I] is a standalone game; you don’t need any other books to play it. [I]Khitai [/I]uses the same ENie Award winning sytsem from [I]7th Sea: Théah[/I], but with new twists to make the game fit the concepts of the East. Khitai Heroes receive Hero Points based on duty rather than the Western Hero’s passionate ideals. Eastern Heroes also have a new set of Traits: seven virtues players choose to personalize their own Hero’s sense of duty to the World. And instead of Sorcery, Khitai Heroes invoke Mysticism: powers drawn from spiritual guides or your own unique past. Of course, there’s more. Each new Nation has its own unique Backgrounds with new Quirks and Advantages. But most importantly, all the new mechanics from the East can be easily imported to your Théan Heroes. All the rules in [I]Khitai[/I] are 100% compatible with the rules from [I]7th Sea: Second Edition[/I]. [CENTER] [ATTACH=CONFIG]89279[/ATTACH][/CENTER] In [I]7th Sea: Khitai[/I], players take on the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and answering the Call to Adventure. As a Khitai Hero, you might... · Save the Daimyo of the White Fox Clan from assassination! · Lead the navies of Han against Fusoese pirates! · Take on ten assassins with swords, knives, and guns all on your own! · Make decisions that alter the very course of Khitai history! In[I] 7th Sea: Khitai[/I], you are a Hero ready to live and die for causes that matter. You don’t start off digging through old dungeons hoping to find a copper piece or two. No! You are noble samurai, a loyal yojimbo, or a mystical monk channeling the spirit of the World. In other words… you’re Sanjuro from [I]Yojimbo[/I], Yu Shu Lien from [I]Crouching Tiger, Hidden Dragon[/I], Yeo Wol from [I]The Pirates[/I], and Zatoichi all rolled up into one! [CENTER] [ATTACH=CONFIG]89280[/ATTACH] [ATTACH=CONFIG]89277[/ATTACH][/CENTER] Khitai is not just a land of swords and spears. It is also a land full of mystery and mysticism. Players can take the roles of Heroic diplomats and mystics, hoping to find nonviolent solutions for Khitai’s many problems. · The stoic monk who uses her ancient wisdom to calm the angry spirits. · The retired swordsman who only draws his weapon as a last resort. · The honorable diplomat who is the only honest heart in a den of vipers. You can play all of these Heroes, plus many more, in the world of Khitai! Players can also explore the many mysteries of Khitai, including its mystical elements. Instead of sorcery, Heroes of Khitai invoke ancient spirits and ask for their power. Easy to use, but deeply evocative, the Khitai magic system rewards player creativity and roleplaying over everything else. One cannot simply command ancient spirits to do your bidding after all![/hq] [CENTER] [ATTACH=CONFIG]89281[/ATTACH][/CENTER] [URL="https://www.kickstarter.com/projects/johnwickpresents/7th-sea-khitai"][I]7th Sea: Khitai[/I][/URL] is running on Kickstarter until Sunday 12th November 2017. [/QUOTE]
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