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<blockquote data-quote="Morrus" data-source="post: 8408830" data-attributes="member: 1"><p>The classes chapter is still finishing layout (I knew the first request would have to be from one of the two chapters still finishing layout!) but I can share this for now.</p><p></p><p>[ATTACH=full]144437[/ATTACH]</p><p></p><table style='width: 100%'><tr><th><strong>Level</strong></th><th>Proficiency<br /> Bonus</th><th><strong>Features</strong></th><th>Knacks<br /> Known</th><th>Maneuvers<br /> Known</th><th>Maneuver<br /> Degree</th></tr><tr><td>1st</td><td>+2</td><td>Fighting Style, Combat Maneuvers, Soldiering Knacks</td><td>1</td><td>3</td><td>1st</td></tr><tr><td>2nd</td><td>+2</td><td>Steely Mien</td><td>1</td><td>4</td><td>1st</td></tr><tr><td>3rd</td><td>+2</td><td>Maneuver Specialization, Martial Archetype</td><td>1</td><td>4</td><td>1st</td></tr><tr><td>4th</td><td>+2</td><td>Ability Score Increase, Reserves (1)</td><td>1</td><td>5</td><td>2nd</td></tr><tr><td>5th</td><td>+3</td><td>Extra Attack</td><td>2</td><td>6</td><td>2nd</td></tr><tr><td>6th</td><td>+3</td><td>Martial Lore</td><td>2</td><td>7</td><td>2nd</td></tr><tr><td>7th</td><td>+3</td><td>Maneuver Specialization, Martial Archetype Feature</td><td>2</td><td>7</td><td>2nd</td></tr><tr><td>8th</td><td>+3</td><td>Ability Score Increase, Reserves (2)</td><td>2</td><td>8</td><td>3rd</td></tr><tr><td>9th</td><td>+4</td><td>Indomitable (one use)</td><td>3</td><td>9</td><td>3rd</td></tr><tr><td>10th</td><td>+4</td><td>Martial Archetype Feature, Reputation</td><td>3</td><td>10</td><td>3rd</td></tr><tr><td>11th</td><td>+4</td><td>Extra Attack (2), Maneuver Specialization</td><td>3</td><td>10</td><td>3rd</td></tr><tr><td>12th</td><td>+4</td><td>Ability Score Increase, Reserves (3)</td><td>3</td><td>11</td><td>4th</td></tr><tr><td>13th</td><td>+5</td><td>Indomitable (two uses)</td><td>4</td><td>12</td><td>4th</td></tr><tr><td>14th</td><td>+5</td><td>War’s Toll</td><td>4</td><td>13</td><td>4th</td></tr><tr><td>15th</td><td>+5</td><td>Maneuver Specialization, Martial Archetype Feature</td><td>4</td><td>13</td><td>4th</td></tr><tr><td>16th</td><td>+5</td><td>Ability Score Increase, Reserves (4)</td><td>4</td><td>14</td><td>5th</td></tr><tr><td>17th</td><td>+6</td><td>Indomitable (three uses)</td><td>5</td><td>15</td><td>5th</td></tr><tr><td>18th</td><td>+6</td><td>Martial Archetype Feature, Martial Legacy</td><td>5</td><td>16</td><td>5th</td></tr><tr><td>19th</td><td>+6</td><td>Ability Score Increase</td><td>5</td><td>16</td><td>5th</td></tr><tr><td>20th</td><td>+6</td><td>Warmaster</td><td>5</td><td>17</td><td>5th</td></tr></table><p></p><h2>CLASS FEATURES</h2><p>As a fighter, you gain the following class features.</p><h2>Hit Points</h2><p><strong>Hit Dice:</strong> 1d10 per fighter level</p><p><strong>Hit Points at 1st Level:</strong> 10 + your Constitution modifier</p><p><strong>Hit Points at Higher Levels:</strong> 1d10 (or 6) + your Constitution modifier per fighter level after 1st</p><h2>Proficiencies</h2><p><strong>Armor: </strong>Light armor, medium armor, heavy armor, shields</p><p><strong>Weapons: </strong>Simple weapons, martial weapons</p><p><strong>Tools: </strong>None</p><p><strong>Saving Throws: </strong>Strength, Constitution</p><p><strong>Skills:</strong> Choose two from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival.</p><h2>Equipment</h2><p>You begin the game with 140 gold which you can spend on your character’s starting weapons, armor, and adventuring gear. You can select your own gear or choose one of the following equipment packages. Also consult the Suggested Equipment section of your chosen background.</p><ul> <li data-xf-list-type="ul"><strong>Brigand’s Set (Cost 114 gold):</strong> 2 dueling daggers, garrotte, rapier, 5 throwing daggers, leather brigandine, burglar’s pack, vial of basic poison</li> <li data-xf-list-type="ul"><strong>Guard’s Set (Cost 107 gold):</strong> Longbow and 20 arrows, pike, shortsword, medium shield, padded leather, backpack, bell, lantern (standard), manacles, signal whistle</li> <li data-xf-list-type="ul"><strong>Scout’s Set (Cost 117 gold):</strong> Greatsword, 4 javelins, hide, medium shield, climbing gear, explorer’s pack</li> <li data-xf-list-type="ul"><strong>Squire’s Set (Cost 128 gold): </strong>Shortbow and 20 arrows, shortsword, leather brigandine, pony with padded cloth barding, sewing kit, smith’s tools</li> </ul></blockquote><p></p>
[QUOTE="Morrus, post: 8408830, member: 1"] The classes chapter is still finishing layout (I knew the first request would have to be from one of the two chapters still finishing layout!) but I can share this for now. [ATTACH type="full" alt="class_fighter.jpg"]144437[/ATTACH] [TABLE] [TR] [TH][B]Level[/B][/TH] [TH]Proficiency Bonus[/TH] [TH][B]Features[/B][/TH] [TH]Knacks Known[/TH] [TH]Maneuvers Known[/TH] [TH]Maneuver Degree[/TH] [/TR] [TR] [TD]1st[/TD] [TD]+2[/TD] [TD]Fighting Style, Combat Maneuvers, Soldiering Knacks[/TD] [TD]1[/TD] [TD]3[/TD] [TD]1st[/TD] [/TR] [TR] [TD]2nd[/TD] [TD]+2[/TD] [TD]Steely Mien[/TD] [TD]1[/TD] [TD]4[/TD] [TD]1st[/TD] [/TR] [TR] [TD]3rd[/TD] [TD]+2[/TD] [TD]Maneuver Specialization, Martial Archetype[/TD] [TD]1[/TD] [TD]4[/TD] [TD]1st[/TD] [/TR] [TR] [TD]4th[/TD] [TD]+2[/TD] [TD]Ability Score Increase, Reserves (1)[/TD] [TD]1[/TD] [TD]5[/TD] [TD]2nd[/TD] [/TR] [TR] [TD]5th[/TD] [TD]+3[/TD] [TD]Extra Attack[/TD] [TD]2[/TD] [TD]6[/TD] [TD]2nd[/TD] [/TR] [TR] [TD]6th[/TD] [TD]+3[/TD] [TD]Martial Lore[/TD] [TD]2[/TD] [TD]7[/TD] [TD]2nd[/TD] [/TR] [TR] [TD]7th[/TD] [TD]+3[/TD] [TD]Maneuver Specialization, Martial Archetype Feature[/TD] [TD]2[/TD] [TD]7[/TD] [TD]2nd[/TD] [/TR] [TR] [TD]8th[/TD] [TD]+3[/TD] [TD]Ability Score Increase, Reserves (2)[/TD] [TD]2[/TD] [TD]8[/TD] [TD]3rd[/TD] [/TR] [TR] [TD]9th[/TD] [TD]+4[/TD] [TD]Indomitable (one use)[/TD] [TD]3[/TD] [TD]9[/TD] [TD]3rd[/TD] [/TR] [TR] [TD]10th[/TD] [TD]+4[/TD] [TD]Martial Archetype Feature, Reputation[/TD] [TD]3[/TD] [TD]10[/TD] [TD]3rd[/TD] [/TR] [TR] [TD]11th[/TD] [TD]+4[/TD] [TD]Extra Attack (2), Maneuver Specialization[/TD] [TD]3[/TD] [TD]10[/TD] [TD]3rd[/TD] [/TR] [TR] [TD]12th[/TD] [TD]+4[/TD] [TD]Ability Score Increase, Reserves (3)[/TD] [TD]3[/TD] [TD]11[/TD] [TD]4th[/TD] [/TR] [TR] [TD]13th[/TD] [TD]+5[/TD] [TD]Indomitable (two uses)[/TD] [TD]4[/TD] [TD]12[/TD] [TD]4th[/TD] [/TR] [TR] [TD]14th[/TD] [TD]+5[/TD] [TD]War’s Toll[/TD] [TD]4[/TD] [TD]13[/TD] [TD]4th[/TD] [/TR] [TR] [TD]15th[/TD] [TD]+5[/TD] [TD]Maneuver Specialization, Martial Archetype Feature[/TD] [TD]4[/TD] [TD]13[/TD] [TD]4th[/TD] [/TR] [TR] [TD]16th[/TD] [TD]+5[/TD] [TD]Ability Score Increase, Reserves (4)[/TD] [TD]4[/TD] [TD]14[/TD] [TD]5th[/TD] [/TR] [TR] [TD]17th[/TD] [TD]+6[/TD] [TD]Indomitable (three uses)[/TD] [TD]5[/TD] [TD]15[/TD] [TD]5th[/TD] [/TR] [TR] [TD]18th[/TD] [TD]+6[/TD] [TD]Martial Archetype Feature, Martial Legacy[/TD] [TD]5[/TD] [TD]16[/TD] [TD]5th[/TD] [/TR] [TR] [TD]19th[/TD] [TD]+6[/TD] [TD]Ability Score Increase[/TD] [TD]5[/TD] [TD]16[/TD] [TD]5th[/TD] [/TR] [TR] [TD]20th[/TD] [TD]+6[/TD] [TD]Warmaster[/TD] [TD]5[/TD] [TD]17[/TD] [TD]5th[/TD] [/TR] [/TABLE] [HEADING=1]CLASS FEATURES[/HEADING] As a fighter, you gain the following class features. [HEADING=1]Hit Points[/HEADING] [B]Hit Dice:[/B] 1d10 per fighter level [B]Hit Points at 1st Level:[/B] 10 + your Constitution modifier [B]Hit Points at Higher Levels:[/B] 1d10 (or 6) + your Constitution modifier per fighter level after 1st [HEADING=1]Proficiencies[/HEADING] [B]Armor: [/B]Light armor, medium armor, heavy armor, shields [B]Weapons: [/B]Simple weapons, martial weapons [B]Tools: [/B]None [B]Saving Throws: [/B]Strength, Constitution [B]Skills:[/B] Choose two from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival. [HEADING=1]Equipment[/HEADING] You begin the game with 140 gold which you can spend on your character’s starting weapons, armor, and adventuring gear. You can select your own gear or choose one of the following equipment packages. Also consult the Suggested Equipment section of your chosen background. [LIST] [*][B]Brigand’s Set (Cost 114 gold):[/B] 2 dueling daggers, garrotte, rapier, 5 throwing daggers, leather brigandine, burglar’s pack, vial of basic poison [*][B]Guard’s Set (Cost 107 gold):[/B] Longbow and 20 arrows, pike, shortsword, medium shield, padded leather, backpack, bell, lantern (standard), manacles, signal whistle [*][B]Scout’s Set (Cost 117 gold):[/B] Greatsword, 4 javelins, hide, medium shield, climbing gear, explorer’s pack [*][B]Squire’s Set (Cost 128 gold): [/B]Shortbow and 20 arrows, shortsword, leather brigandine, pony with padded cloth barding, sewing kit, smith’s tools [/LIST] [/QUOTE]
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