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Community
General Tabletop Discussion
*Dungeons & Dragons
8 minutes/turn - is that very slow? slow? average?
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<blockquote data-quote="D'karr" data-source="post: 6117977" data-attributes="member: 336"><p>My first question on this would be, "was <strong><em>everyone</em></strong> still enjoying themselves even with the long turns?" If the answer is some were looking for something else to do, then you have an issue that should be addressed. If not then carry on, and keep enjoying the game at whatever pace it's progressing.</p><p></p><p>I have a large group (7-9 players). The only times we have very long combat rounds is when a lot of side conversations are going on, or when "helpful" advice is causing analysis paralysis. If side conversations are affecting the pacing I talk to my players about it. "Helpful" advice is the worst offender when it comes to pacing. </p><p></p><p>If someone can't make a decision of what their character is doing I put them on delay. I always tell my players who is "on deck" so they're prepared, and initiative is out in the open. I don't over analyze monster tactics. I provoke attacks of opportunity, and trigger combat challenge with impunity. I roll attack and damage at the same time, out of habit, and constantly remind my players to do the same. And I never have monsters fight to the death, except on very rare thematically appropriate occasions.</p><p></p><p>My most important "job" as DM is pacing. As a DM I "MUST, MUST, MUST" regulate pacing. If the game is bogging down it is my "job" to correct the issues causing it. Sometimes the side conversations are because everyone is having a good time. The game is a social experience after all. So you have to be cognizant about that. We have about a 30-45 minute decompress time before starting to play to let everyone socialize. After that we're usually in the mood to play. BTW, there have been a handful of occasions where we simply decided to do something else because we were just "not in the mood" to game that day. It's good to play with friends because we enjoy each others company even when we're not playing the game.</p></blockquote><p></p>
[QUOTE="D'karr, post: 6117977, member: 336"] My first question on this would be, "was [B][I]everyone[/I][/B] still enjoying themselves even with the long turns?" If the answer is some were looking for something else to do, then you have an issue that should be addressed. If not then carry on, and keep enjoying the game at whatever pace it's progressing. I have a large group (7-9 players). The only times we have very long combat rounds is when a lot of side conversations are going on, or when "helpful" advice is causing analysis paralysis. If side conversations are affecting the pacing I talk to my players about it. "Helpful" advice is the worst offender when it comes to pacing. If someone can't make a decision of what their character is doing I put them on delay. I always tell my players who is "on deck" so they're prepared, and initiative is out in the open. I don't over analyze monster tactics. I provoke attacks of opportunity, and trigger combat challenge with impunity. I roll attack and damage at the same time, out of habit, and constantly remind my players to do the same. And I never have monsters fight to the death, except on very rare thematically appropriate occasions. My most important "job" as DM is pacing. As a DM I "MUST, MUST, MUST" regulate pacing. If the game is bogging down it is my "job" to correct the issues causing it. Sometimes the side conversations are because everyone is having a good time. The game is a social experience after all. So you have to be cognizant about that. We have about a 30-45 minute decompress time before starting to play to let everyone socialize. After that we're usually in the mood to play. BTW, there have been a handful of occasions where we simply decided to do something else because we were just "not in the mood" to game that day. It's good to play with friends because we enjoy each others company even when we're not playing the game. [/QUOTE]
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Community
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8 minutes/turn - is that very slow? slow? average?
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