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8th level Demiplane spell...does this sound right?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6719794" data-attributes="member: 6787650"><p>1.) 50,000 XP is still really cheap. Defeating Tiamat or the Tarrasque would be enough all by itself to level up a three-man party, or get a four-man party 75% of the way there. Maybe it's old-school of me, but I don't think that's worth a level/epic boon/ASI all by itself. YMMV obviously.</p><p></p><p>2.) It's actually quite hard to make arbitrarily-tough monsters by 5E rules, because the XP table maxes out at CR 30 and there's no guidance at all for anything beyond that. Obviously you can make something up and award some arbitrary amount of XP, but you could do that in any edition. For example, if I made a truly epic Tiamat who is as large as a mountain (6 miles in length), with 10,000 HP and 1000 HP regen per round, a breath weapon dealing 24d12 etc. to a square mile at a time, etc., and the players manage to defeat her, there is no guidance at all as to how much XP she's worth. Personally I would consider <em>that</em> to be worth a level or an epic boon, so under my system she'd be worth about 1.6 million XP so that each PC gets 400K XP, but that's me making it up because 5E gives no guidance at that scope. Unlike, say, AD&D 2nd edition, which could and did give stats and XP for such creatures, although not always stats that made sense.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6719794, member: 6787650"] 1.) 50,000 XP is still really cheap. Defeating Tiamat or the Tarrasque would be enough all by itself to level up a three-man party, or get a four-man party 75% of the way there. Maybe it's old-school of me, but I don't think that's worth a level/epic boon/ASI all by itself. YMMV obviously. 2.) It's actually quite hard to make arbitrarily-tough monsters by 5E rules, because the XP table maxes out at CR 30 and there's no guidance at all for anything beyond that. Obviously you can make something up and award some arbitrary amount of XP, but you could do that in any edition. For example, if I made a truly epic Tiamat who is as large as a mountain (6 miles in length), with 10,000 HP and 1000 HP regen per round, a breath weapon dealing 24d12 etc. to a square mile at a time, etc., and the players manage to defeat her, there is no guidance at all as to how much XP she's worth. Personally I would consider [I]that[/I] to be worth a level or an epic boon, so under my system she'd be worth about 1.6 million XP so that each PC gets 400K XP, but that's me making it up because 5E gives no guidance at that scope. Unlike, say, AD&D 2nd edition, which could and did give stats and XP for such creatures, although not always stats that made sense. [/QUOTE]
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8th level Demiplane spell...does this sound right?
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