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8th Level Druid
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<blockquote data-quote="akbearfoot" data-source="post: 4501904" data-attributes="member: 33560"><p>I've been toying with the idea of playing a arcane heirophant, with the Beast totem chain from the Ebberron books. That way he can have a Displacer beast animal companion/familiar. The Monster manual says only that displacer beasts are -usually- evil, meaning your DM 'should' allow you to find one that isn't pinging on a paladins radar.</p><p></p><p>They are very smart, and can at least speak common. They get the 50% miss chance all the time and have natural reach. The fact that they can speak also means they can easily communicate their own knowlege checks and reactive stuff like spot/listen.</p><p></p><p>The emphasis on this build would be to take the companion spellbound feat so you can share your buff spells with your pet out to a range of 30ft. Stat buffs, natures favor, whatever you prefer...Wild shape into something nasty and you've essentially got 2 melee brutes for the price of 1 character. You'll have lower level spells, but you'll have a TON of spell slots available, and can take both druid spells and wizard spells. Haste comes to mind in a group with lots of melee people.</p><p></p><p>Only downside is its a feat starved build...beast totem, totem companion, natural spell, companion spellbound. Animal Bond(recommended). Practiced spellcaster(recommended) Thats a lot of feats,</p></blockquote><p></p>
[QUOTE="akbearfoot, post: 4501904, member: 33560"] I've been toying with the idea of playing a arcane heirophant, with the Beast totem chain from the Ebberron books. That way he can have a Displacer beast animal companion/familiar. The Monster manual says only that displacer beasts are -usually- evil, meaning your DM 'should' allow you to find one that isn't pinging on a paladins radar. They are very smart, and can at least speak common. They get the 50% miss chance all the time and have natural reach. The fact that they can speak also means they can easily communicate their own knowlege checks and reactive stuff like spot/listen. The emphasis on this build would be to take the companion spellbound feat so you can share your buff spells with your pet out to a range of 30ft. Stat buffs, natures favor, whatever you prefer...Wild shape into something nasty and you've essentially got 2 melee brutes for the price of 1 character. You'll have lower level spells, but you'll have a TON of spell slots available, and can take both druid spells and wizard spells. Haste comes to mind in a group with lots of melee people. Only downside is its a feat starved build...beast totem, totem companion, natural spell, companion spellbound. Animal Bond(recommended). Practiced spellcaster(recommended) Thats a lot of feats, [/QUOTE]
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