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General Tabletop Discussion
*Dungeons & Dragons
9 new Ravnican monsters, plus 2 magic items
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<blockquote data-quote="Asmor" data-source="post: 4407808" data-attributes="member: 1154"><p>I just finished a series on using Ravnica as a D&D setting, and made 9 new monsters and 2 new magic items. I'd like some critiques on them, in particular if you think they look balanced and if I've let any bad 3e-isms slip in or otherwise poorly templated things.</p><p></p><p>The series is broken up into 3 parts:</p><p></p><p><a href="http://www.encounteraday.com/2008/07/25/steal-this-setting-ravnica-part-1/" target="_blank">Part 1</a> has:</p><p>*Grand Arbiter Augustin IV, who frustrates the PCs through sheer bureaucracy</p><p>*The Sunforger, a hammer which lets you use recover certain encounter powers </p><p></p><p><a href="http://www.encounteraday.com/2008/07/28/steal-this-setting-ravnica-part-2/" target="_blank">Part 2</a> has:</p><p>*Szadek, Lord of Secrets, a psionic vampire who feeds on healing surges</p><p>*Grave-shell Scarab, a giant insect which rises again after you slay it...</p><p>*Gruul Horde, a gargantuan swarm of humans, ogres, and more barbarians</p><p>*Elemental Weird, a primordial elemental which reacts to any energy type used against it</p><p></p><p><a href="http://www.encounteraday.com/2008/08/01/steal-this-setting-ravnica-part-3/" target="_blank">Part 3</a> has:</p><p>*Hallowhaunt Spectre, a spirit which continues tormenting you after it's slain</p><p>*Selesnya Chanter, a creature that's useless on its own but powerful combined with allies</p><p>*Saprolings, the perfect allies for the Selesnya Chanter</p><p>*Experiment Kraj, a monstrous blob which can copy any ability</p><p>*The Rakdos Riteknife, a dagger which gets a better enhancement bonus after making kills</p><p></p><p>I'm going to be releasing a PDF with all of these in it, so I'd like to get them all cleaned up.</p></blockquote><p></p>
[QUOTE="Asmor, post: 4407808, member: 1154"] I just finished a series on using Ravnica as a D&D setting, and made 9 new monsters and 2 new magic items. I'd like some critiques on them, in particular if you think they look balanced and if I've let any bad 3e-isms slip in or otherwise poorly templated things. The series is broken up into 3 parts: [url=http://www.encounteraday.com/2008/07/25/steal-this-setting-ravnica-part-1/]Part 1[/url] has: *Grand Arbiter Augustin IV, who frustrates the PCs through sheer bureaucracy *The Sunforger, a hammer which lets you use recover certain encounter powers [url=http://www.encounteraday.com/2008/07/28/steal-this-setting-ravnica-part-2/]Part 2[/url] has: *Szadek, Lord of Secrets, a psionic vampire who feeds on healing surges *Grave-shell Scarab, a giant insect which rises again after you slay it... *Gruul Horde, a gargantuan swarm of humans, ogres, and more barbarians *Elemental Weird, a primordial elemental which reacts to any energy type used against it [url=http://www.encounteraday.com/2008/08/01/steal-this-setting-ravnica-part-3/]Part 3[/url] has: *Hallowhaunt Spectre, a spirit which continues tormenting you after it's slain *Selesnya Chanter, a creature that's useless on its own but powerful combined with allies *Saprolings, the perfect allies for the Selesnya Chanter *Experiment Kraj, a monstrous blob which can copy any ability *The Rakdos Riteknife, a dagger which gets a better enhancement bonus after making kills I'm going to be releasing a PDF with all of these in it, so I'd like to get them all cleaned up. [/QUOTE]
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9 new Ravnican monsters, plus 2 magic items
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