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90% Of D&D’s Project Sigil Team Laid Off
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<blockquote data-quote="Clint_L" data-source="post: 9615238" data-attributes="member: 7035894"><p>So, here's the thing: the 2d VTT, Maps, works really well, and is already integrated with most of their books, with quite a significant user base. So in Sigil, they have been investing a ton of money...to kind of compete with themselves. Maps must cost a fraction of Sigil to build and maintain so...why not dedicate the efforts there, especially if feedback is showing that there just isn't the interest in a 3d VTT to take it beyond the range of a boutique product.</p><p></p><p>If Sigil is dead, expect to see WotC announce 2d map making features (dungeon "tiles", etc.) to Maps. But it is already a pretty robust product. I imported a bespoke map into for the first time a few weeks ago, and was shocked at how simple it was. If I can do it quickly and easily, anyone can.</p><p></p><p>This sucks for the folks on that team, though - I hope they are all able to quickly find even better work.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9615238, member: 7035894"] So, here's the thing: the 2d VTT, Maps, works really well, and is already integrated with most of their books, with quite a significant user base. So in Sigil, they have been investing a ton of money...to kind of compete with themselves. Maps must cost a fraction of Sigil to build and maintain so...why not dedicate the efforts there, especially if feedback is showing that there just isn't the interest in a 3d VTT to take it beyond the range of a boutique product. If Sigil is dead, expect to see WotC announce 2d map making features (dungeon "tiles", etc.) to Maps. But it is already a pretty robust product. I imported a bespoke map into for the first time a few weeks ago, and was shocked at how simple it was. If I can do it quickly and easily, anyone can. This sucks for the folks on that team, though - I hope they are all able to quickly find even better work. [/QUOTE]
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90% Of D&D’s Project Sigil Team Laid Off
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