Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
90% Of D&D’s Project Sigil Team Laid Off
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="grimslade" data-source="post: 9616124" data-attributes="member: 6061"><p>I am sad for the Sigil developers, and especially, Andy Collins, who lost their jobs and their project. Losing employment in this economic moment is pretty grim. This news is an unmitigated tragedy for them. I wish them all good luck and future prosperity.</p><p></p><p>Hasbro c-suite only understands their products through analogy, not actual knowledge. It doesn't matter if it is a GI Joe figure for the collector market or a new expansion for MtG, they are all widgets devoid of meaning. A 3DVTT sounds good in these terms. It can sell virtual widgets without shipping problems, raw materials, and tariffs. These RPG people loved the virtual widget of BG3, they will love our virtual widget place too. Make a virtual widget place! So they think of the digital assets they can sell as the same as the physical assets they sell. They don't understand software development or the timeline of adoption of a new medium. What software has Hasbro produced in-house that has been a success? I am seriously asking, The Google is very vague. DDB was purchased after it was developed. I believe MtG Arena was not in-house either. Dark Alliance? Hasbro wants results but does not have the patience to build up a platform. Hasbro learned nothing from its time working with Larian. BG3 was not universally loved in beta. It took a lot of refinement to get to Game of the Year, a lot of listening to player feedback. Just 10 months ago, they were touting investing $1 Billion into Digital Gaming. But spread across how many projects? How much of that billion was to Sigil? DDB? New IP? </p><p>The thought is only for short term gains. Quarterly thinking. I do not see any leadership to change this. Definitely not with Chris 'Bullish about A.I.' Cocks at the helm.</p></blockquote><p></p>
[QUOTE="grimslade, post: 9616124, member: 6061"] I am sad for the Sigil developers, and especially, Andy Collins, who lost their jobs and their project. Losing employment in this economic moment is pretty grim. This news is an unmitigated tragedy for them. I wish them all good luck and future prosperity. Hasbro c-suite only understands their products through analogy, not actual knowledge. It doesn't matter if it is a GI Joe figure for the collector market or a new expansion for MtG, they are all widgets devoid of meaning. A 3DVTT sounds good in these terms. It can sell virtual widgets without shipping problems, raw materials, and tariffs. These RPG people loved the virtual widget of BG3, they will love our virtual widget place too. Make a virtual widget place! So they think of the digital assets they can sell as the same as the physical assets they sell. They don't understand software development or the timeline of adoption of a new medium. What software has Hasbro produced in-house that has been a success? I am seriously asking, The Google is very vague. DDB was purchased after it was developed. I believe MtG Arena was not in-house either. Dark Alliance? Hasbro wants results but does not have the patience to build up a platform. Hasbro learned nothing from its time working with Larian. BG3 was not universally loved in beta. It took a lot of refinement to get to Game of the Year, a lot of listening to player feedback. Just 10 months ago, they were touting investing $1 Billion into Digital Gaming. But spread across how many projects? How much of that billion was to Sigil? DDB? New IP? The thought is only for short term gains. Quarterly thinking. I do not see any leadership to change this. Definitely not with Chris 'Bullish about A.I.' Cocks at the helm. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
90% Of D&D’s Project Sigil Team Laid Off
Top