Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Retreater" data-source="post: 7770814" data-attributes="member: 42040"><p>My experience is that most of my campaigns fizzle out within 6 months due to player interest, real world reasons, or TPK. We also meet every 2 weeks, so it's rare to get beyond the 7-9th level range. I'm running Tomb of Annihilation and I'm using a milestone leveling system so the group is finally at 10th level - which would've been impossible using regular XP awards with our schedule (and would have also necessitated in running every encounter in the book and additional ones to pad the XP, which would have slowed down the game tremendously). </p><p></p><p>In the past, in different editions, I've had groups that requested to start at a higher level to be able to try out high level play. We've found that jumping into this level of play without character familiarity is exhausting to play and DM (especially in 3.x). Those campaigns fizzled out after 2-3 sessions, max.</p><p></p><p>That said, the highest we've played in 5E (around 15th level to conclude Princes of the Apocalypse) went pretty darned well with a group of experienced players who've known each other for years.</p></blockquote><p></p>
[QUOTE="Retreater, post: 7770814, member: 42040"] My experience is that most of my campaigns fizzle out within 6 months due to player interest, real world reasons, or TPK. We also meet every 2 weeks, so it's rare to get beyond the 7-9th level range. I'm running Tomb of Annihilation and I'm using a milestone leveling system so the group is finally at 10th level - which would've been impossible using regular XP awards with our schedule (and would have also necessitated in running every encounter in the book and additional ones to pad the XP, which would have slowed down the game tremendously). In the past, in different editions, I've had groups that requested to start at a higher level to be able to try out high level play. We've found that jumping into this level of play without character familiarity is exhausting to play and DM (especially in 3.x). Those campaigns fizzled out after 2-3 sessions, max. That said, the highest we've played in 5E (around 15th level to conclude Princes of the Apocalypse) went pretty darned well with a group of experienced players who've known each other for years. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels
Top