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90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels
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<blockquote data-quote="kenmarable" data-source="post: 7770828" data-attributes="member: 40359"><p>I’d be interested in looking into that since otherwise “number of characters = number of games” is a massively false premise. I’m also kinda skeptical of how accurate they could be in actual usage since I have many characters I created in DDB for games, but never used DDB in game for them - either they were PbP online, or imported to Roll20, or printed as PDFs for a one shot. Their usage would not look much different than a test character. Plus I also have multiple characters in some campaigns.</p><p></p><p>Shifting to anecdotal data of my own usage (but specific numbers to illustrate my point), I have 56 characters in DDB. 30 have never been played. 5 were NPCs (for 2 games) that I generated in DDB because I wanted them detailed. I have 3 characters that were PbP, only 1 of which was lasted long enough for me to go back and level my character, the other 2 I created, copied over to Paizo boards for reference and never accessed on DDB again. I have 8 that were part of a single one-shot (printed as PDFs for players) so were again created once and never accessed again (and therefore possibly looking just like a “test character”, many of which I also printed PDFs of). I have 4 characters I actively use in DDB during game for a campaign with just my wife that has stopped but will be picked up again later. I have 2 characters for a Dragon Heist game I’m playing with my wife while the other is paused. Another few characters from games that ended. Plus my PC from my main, regular group (level 11 and looking good for full 20) isn’t even in DDB because he’s a 3pp class.</p><p></p><p>So (if I added things right scrolling back and forth):</p><p> - 56 characters</p><p> - 45ish I only created and either never accessed again or accessed rarely, but only 2/3 were “test characters” never used</p><p> - 16 are PCs used in 6 games (or 21 & 8 with NPCs)</p><p> - 6 that I actively used DDB in game (from only 2 games)</p><p> - longest running PC isn’t even in DDB </p><p></p><p>I’m not sure the situations I’m in are really rare. Thinking of everyone I play with (in person on online), # of DDB characters and # of games, have very little relation at all.</p><p></p><p></p><p>So even thinking about usage stats they would have on the back end (and as a full time web app programmer, I can think of many), I don’t know how you could pull any reliable metric of “# of games” from DDB characters. Putting on my other hat as a PhD student, I see FAR too many confounding variables to be able to draw that conclusion with any confidence.</p><p></p><p>It is still interesting data about characters, of course, and I enjoy DDB’s data results. I just think trying to map that to data about games relies on a lot of unsupported assumptions.</p></blockquote><p></p>
[QUOTE="kenmarable, post: 7770828, member: 40359"] I’d be interested in looking into that since otherwise “number of characters = number of games” is a massively false premise. I’m also kinda skeptical of how accurate they could be in actual usage since I have many characters I created in DDB for games, but never used DDB in game for them - either they were PbP online, or imported to Roll20, or printed as PDFs for a one shot. Their usage would not look much different than a test character. Plus I also have multiple characters in some campaigns. Shifting to anecdotal data of my own usage (but specific numbers to illustrate my point), I have 56 characters in DDB. 30 have never been played. 5 were NPCs (for 2 games) that I generated in DDB because I wanted them detailed. I have 3 characters that were PbP, only 1 of which was lasted long enough for me to go back and level my character, the other 2 I created, copied over to Paizo boards for reference and never accessed on DDB again. I have 8 that were part of a single one-shot (printed as PDFs for players) so were again created once and never accessed again (and therefore possibly looking just like a “test character”, many of which I also printed PDFs of). I have 4 characters I actively use in DDB during game for a campaign with just my wife that has stopped but will be picked up again later. I have 2 characters for a Dragon Heist game I’m playing with my wife while the other is paused. Another few characters from games that ended. Plus my PC from my main, regular group (level 11 and looking good for full 20) isn’t even in DDB because he’s a 3pp class. So (if I added things right scrolling back and forth): - 56 characters - 45ish I only created and either never accessed again or accessed rarely, but only 2/3 were “test characters” never used - 16 are PCs used in 6 games (or 21 & 8 with NPCs) - 6 that I actively used DDB in game (from only 2 games) - longest running PC isn’t even in DDB I’m not sure the situations I’m in are really rare. Thinking of everyone I play with (in person on online), # of DDB characters and # of games, have very little relation at all. So even thinking about usage stats they would have on the back end (and as a full time web app programmer, I can think of many), I don’t know how you could pull any reliable metric of “# of games” from DDB characters. Putting on my other hat as a PhD student, I see FAR too many confounding variables to be able to draw that conclusion with any confidence. It is still interesting data about characters, of course, and I enjoy DDB’s data results. I just think trying to map that to data about games relies on a lot of unsupported assumptions. [/QUOTE]
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