smokewolf
First Post
This is the Stage I ruleset for Twilight: 2013. It includes everything you need to get started fighting WWIII in Europe using Stage I rules.
Staged Rules
Individual play groups often use "house rules" to tune their game systems to a specific preferred level of complexity and realism. To facilitate this, we've written the Reflex System with three stages of rules. This book is written with a default level of Stage II in mind. However, scattered throughout the text, sidebars and optional rules sections will highlight ways to simplify or enhance the rules for Stage I or Stage III complexity. Future supplements will also provide additional focused rule sets for Stage III play.
Stage I
Basic. Stage I rules are the minimum necessary to numerically define a character and play a fast-running game. Stage I rules tend to boil fairly complicated events down to simple abstractions. This level of complexity is recommended for introducing novice players to the Reflex System and the world of Twilight: 2013.
Stage II
Standard. Stage II rules contain a default level of complexity that strikes a balance between speed of play and realism. The complete Stage II rules set incorporates all of the systems that we consider essential for capturing the realities of survival in a postapocalyptic environment.
Stage III
Advanced. Stage III rules are written with the hardcore wargamer in mind. Stage III rules provide extra, often gritty, details of various aspects of play. However, Stage III play does tend to require a greater amount of bookkeeping and numbercrunching.
Until July 17th get them for free @ DTRPG
Staged Rules
Individual play groups often use "house rules" to tune their game systems to a specific preferred level of complexity and realism. To facilitate this, we've written the Reflex System with three stages of rules. This book is written with a default level of Stage II in mind. However, scattered throughout the text, sidebars and optional rules sections will highlight ways to simplify or enhance the rules for Stage I or Stage III complexity. Future supplements will also provide additional focused rule sets for Stage III play.
Stage I
Basic. Stage I rules are the minimum necessary to numerically define a character and play a fast-running game. Stage I rules tend to boil fairly complicated events down to simple abstractions. This level of complexity is recommended for introducing novice players to the Reflex System and the world of Twilight: 2013.
Stage II
Standard. Stage II rules contain a default level of complexity that strikes a balance between speed of play and realism. The complete Stage II rules set incorporates all of the systems that we consider essential for capturing the realities of survival in a postapocalyptic environment.
Stage III
Advanced. Stage III rules are written with the hardcore wargamer in mind. Stage III rules provide extra, often gritty, details of various aspects of play. However, Stage III play does tend to require a greater amount of bookkeeping and numbercrunching.

Until July 17th get them for free @ DTRPG