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9th Circle Heist:: Abyssal D&D (closed! See OOC thread)
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<blockquote data-quote="Guest 11456" data-source="post: 2618068"><p>Abilities: <a href="http://invisiblecastle.com/find.py?id=159186" target="_blank">http://invisiblecastle.com/find.py?id=159186</a></p><p>Hit Points: <a href="http://invisiblecastle.com/find.py?id=159246" target="_blank">http://invisiblecastle.com/find.py?id=159246</a></p><p></p><p><strong>Klassandra Doomrunner</strong></p><p><strong>Female Dwarf Lich/Cleric 11</strong></p><p><strong>Alignment:</strong> Neutral Evil</p><p><strong>Deity:</strong> Abbathor</p><p></p><p><strong>Height:</strong> 3'-9"</p><p><strong>Weight:</strong> 115#</p><p><strong>Skin:</strong> White</p><p><strong>Eyes:</strong> Red</p><p><strong>Hair:</strong> Silver</p><p><strong>Age:</strong> 300 (before becoming lich)</p><p></p><p><strong>Str:</strong> 13 (+1) [13, -6 age, +6 item]</p><p><strong>Dex:</strong> 6 (-2) [12, -6 age]</p><p><strong>Con:</strong> - [10, +2 race, -6 age, removed template]</p><p><strong>Int:</strong> 18 (+4) [13, +3 age, +2 template]</p><p><strong>Wis:</strong> 23 (+6) [16, +3 age, +2 level, +2 template]</p><p><strong>Cha:</strong> 16 (+3) [13, -2 race, +3 age, +2 template]</p><p></p><p><strong>Racial Abilities:</strong> +2 CON, –2 CHA; Medium; Speed 20 feet; Darkvision 60 feet; Stonecunning; Weapon Familiarity; Stability; +2 racial saving throw bonus against poison; +2 racial saving throw bonus against spells or spell-like effects; +1 racial bonus on attack rolls against orcs and goblinoids; +4 dodge bonus to AC against monsters of the giant type; +2 racial bonus on Appraise and Craft checks that are related to stone or metal; Languages: Common and Dwarven / Giant, Gnome, Goblin, Orc, Terran and Undercommon; Favored Class: Fighter.</p><p></p><p><strong>Class Abilities:</strong> Turn Undead.</p><p></p><p><strong>Template Abilities:</strong> Touch Attack, Fear Aura (Su), Paralyzing Touch (Su), Turn Resistance (Ex), Damage Reduction (Su), Immunity to cold, electricity, polymorph, and mind-affecting attacks (Ex).</p><p></p><p><strong>Hit Dice:</strong> 11d12</p><p><strong>HP:</strong> 91</p><p><strong>AC:</strong> 26 (-2 Dex, +10 Armor, +3 Shield, +5 Natural)</p><p><strong>Armor Check Penalty:</strong> -6</p><p><strong>Init:</strong> +2 (-2 Dex, +4 Feat)</p><p><strong>Speed:</strong> 20ft</p><p></p><p><strong><u>Saves</u></strong></p><p><strong>Fortitude:</strong> +8 [+7 base, +1 Item]</p><p><strong>Reflex:</strong> +4 [+3 base, -2 Dex, +2 Feat, +1 Item]</p><p><strong>Will:</strong> +14 [+7 base, +6 Wis, +1 Item]</p><p></p><p><strong>BAB:</strong> +8/+3</p><p></p><p><strong>Melee:</strong> +9 (1d8+5, Touch Attack)</p><p><strong>Melee:</strong> +10 (1d8+2/x3/B, Warhammer)</p><p></p><p><strong><u>Skills</u></strong></p><p><strong>Heal:</strong> +20 [14 ranks, +6 Wis]</p><p><strong>Hide:</strong> +20 [14 ranks, -2 Dex, +8 Template]</p><p><strong>Knowledge (religion):</strong> +18 [14 ranks, +4 Int]</p><p><strong>Knowledge (the planes):</strong> +18 [14 ranks, +4 Int]</p><p><strong>Listen:</strong> +14 [0 ranks, +6 Wis, +8 Template]</p><p><strong>Move Silently:</strong> +6 [0 ranks, -2 Dex, +8 Template]</p><p><strong>Search:</strong> +12 [0 ranks, +4 Int, +8 Template]</p><p><strong>Sense Motive:</strong> +14 [0 ranks, +6 Wis, +8 Template]</p><p><strong>Spellcraft:</strong> +18 [14 ranks, +4 Int]</p><p><strong>Spot:</strong> +14 [0 ranks, +6 Wis, +8 Template]</p><p></p><p><strong><u>Spells</u></strong></p><p><strong>Domains:</strong> Evil, Trickery</p><p><strong>Spell Save:</strong> 16 + spell level</p><p><strong>Spells/Day:</strong> 6|7+1/6+1/5+1/4+1/3+1/2+1</p><p><strong>Spells:</strong></p><p><strong>0:</strong> Cure Minor Wounds, Detect Magic, Guidance, Inflict Minor Wounds, Read Magic, Resistance</p><p><strong>1:</strong> Bane, Cause Fear, Cure Light Wounds, Disguise Self*, Divine Favor, Inflict Light Wounds, Magic Weapon, Summon Monster I</p><p><strong>2:</strong> Cure Moderate Wounds, Death Knell, Hold Person, Inflict Moderate Wounds, Invisibility*, Sound Burst, Summon Monster II</p><p><strong>3:</strong> Contagion, Cure Serious Wounds, Inflict Serious Wounds, Magic Circle against Good*, Searing Light, Summon Monster III</p><p><strong>4:</strong> Confusion*, Cure Critical Wounds, Inflict Critical Wounds, Magic Weapon, Greater, Summon Monster IV</p><p><strong>5:</strong> Dispel Good*, Flame Strike, Mass Cure Light Wounds, Summon Monster V</p><p><strong>6:</strong> Create Undead, Mislead*, Summon Monster VI</p><p>* Domain Spell</p><p></p><p><strong><u>Turning</u></strong></p><p><strong>Times/Day:</strong> 10</p><p><strong>Check:</strong> 1d20+3</p><p><strong>Damage:</strong> 2d6+14</p><p><strong>0 or lower:</strong> 7 HD</p><p><strong>1-3:</strong> 8 HD</p><p><strong>4-6:</strong> 9 HD</p><p><strong>7-9:</strong> 10 HD</p><p><strong>10-12:</strong> 11 HD</p><p><strong>13-15:</strong> 12 HD</p><p><strong>16-18:</strong> 13 HD</p><p><strong>19-21:</strong> 14 HD</p><p><strong>22 or higher:</strong> 15 HD</p><p></p><p><strong>Feats:</strong></p><p>Extra Turning</p><p>Craft Wondrous Items</p><p>Improved Initiative</p><p>Lightning Reflexes</p><p></p><p><strong>Languages:</strong> Common, Dwarven, Abyssal, Infernal, Terran</p><p></p><p><strong>Equipment:</strong></p><p>Traveler’s Outfit (-, -, Worn)</p><p>Belt of Giant’s Strength +6 (36,000gp, 1#, Worn)</p><p>Dwarven Plate +2 (20,500gp, 50#, Worn)</p><p>Cloak of Resistance +1 (1,000gp, 1#, Worn)</p><p>Mithral Heavy Shield +1 (2,020gp, 5#, Carried)</p><p>Unholy Warhammer +1 (18,312gp, 5#, Belt)</p><p>Handy Haversack (2,000gp, 5#, Back)</p><p>Phylactery (120,000gp, 0#, Haversack)</p><p>Silver Unholy Symbol (25gp, 1#, Haversack)</p><p>50 feet of Silk Rope (10gp, 5#, Haversack)</p><p>5 flasks of Unholy Water (125gp, 5#, Haversack)</p><p>Treasure (8gp, 0#, Haversack)</p><p>------------------------------</p><p>Total (200,000gp, 67#)</p><p></p><p><strong>Appearance:</strong> At first glance Klassandra appears to be a normal dwarf. But upon closer inspection her gaunt features and glowing eyes show her true nature. That of a lich. A lich wearing dwarven plate, carrying a shield, and weilding a warhammer.</p><p></p><p><strong>Background:</strong> Klassandra spent most of her life searching for the secrets needed to prolong her life. Being a devoted follower of Abbathor, she wished to extend her life so that she could increase her own wealth. At last as she was in her venerable years she had what she needed to create her phylactery.</p></blockquote><p></p>
[QUOTE="Guest 11456, post: 2618068"] Abilities: [url]http://invisiblecastle.com/find.py?id=159186[/url] Hit Points: [url]http://invisiblecastle.com/find.py?id=159246[/url] [b]Klassandra Doomrunner[/b] [b]Female Dwarf Lich/Cleric 11[/b] [b]Alignment:[/b] Neutral Evil [b]Deity:[/b] Abbathor [b]Height:[/b] 3'-9" [b]Weight:[/b] 115# [b]Skin:[/b] White [b]Eyes:[/b] Red [b]Hair:[/b] Silver [b]Age:[/b] 300 (before becoming lich) [b]Str:[/b] 13 (+1) [13, -6 age, +6 item] [b]Dex:[/b] 6 (-2) [12, -6 age] [b]Con:[/b] - [10, +2 race, -6 age, removed template] [b]Int:[/b] 18 (+4) [13, +3 age, +2 template] [b]Wis:[/b] 23 (+6) [16, +3 age, +2 level, +2 template] [b]Cha:[/b] 16 (+3) [13, -2 race, +3 age, +2 template] [b]Racial Abilities:[/b] +2 CON, –2 CHA; Medium; Speed 20 feet; Darkvision 60 feet; Stonecunning; Weapon Familiarity; Stability; +2 racial saving throw bonus against poison; +2 racial saving throw bonus against spells or spell-like effects; +1 racial bonus on attack rolls against orcs and goblinoids; +4 dodge bonus to AC against monsters of the giant type; +2 racial bonus on Appraise and Craft checks that are related to stone or metal; Languages: Common and Dwarven / Giant, Gnome, Goblin, Orc, Terran and Undercommon; Favored Class: Fighter. [b]Class Abilities:[/b] Turn Undead. [b]Template Abilities:[/b] Touch Attack, Fear Aura (Su), Paralyzing Touch (Su), Turn Resistance (Ex), Damage Reduction (Su), Immunity to cold, electricity, polymorph, and mind-affecting attacks (Ex). [b]Hit Dice:[/b] 11d12 [b]HP:[/b] 91 [b]AC:[/b] 26 (-2 Dex, +10 Armor, +3 Shield, +5 Natural) [b]Armor Check Penalty:[/b] -6 [b]Init:[/b] +2 (-2 Dex, +4 Feat) [b]Speed:[/b] 20ft [b][u]Saves[/u][/b] [b]Fortitude:[/b] +8 [+7 base, +1 Item] [b]Reflex:[/b] +4 [+3 base, -2 Dex, +2 Feat, +1 Item] [b]Will:[/b] +14 [+7 base, +6 Wis, +1 Item] [b]BAB:[/b] +8/+3 [b]Melee:[/b] +9 (1d8+5, Touch Attack) [b]Melee:[/b] +10 (1d8+2/x3/B, Warhammer) [b][u]Skills[/u][/b] [b]Heal:[/b] +20 [14 ranks, +6 Wis] [b]Hide:[/b] +20 [14 ranks, -2 Dex, +8 Template] [b]Knowledge (religion):[/b] +18 [14 ranks, +4 Int] [b]Knowledge (the planes):[/b] +18 [14 ranks, +4 Int] [b]Listen:[/b] +14 [0 ranks, +6 Wis, +8 Template] [b]Move Silently:[/b] +6 [0 ranks, -2 Dex, +8 Template] [b]Search:[/b] +12 [0 ranks, +4 Int, +8 Template] [b]Sense Motive:[/b] +14 [0 ranks, +6 Wis, +8 Template] [b]Spellcraft:[/b] +18 [14 ranks, +4 Int] [b]Spot:[/b] +14 [0 ranks, +6 Wis, +8 Template] [b][u]Spells[/u][/b] [b]Domains:[/b] Evil, Trickery [b]Spell Save:[/b] 16 + spell level [b]Spells/Day:[/b] 6|7+1/6+1/5+1/4+1/3+1/2+1 [b]Spells:[/b] [b]0:[/b] Cure Minor Wounds, Detect Magic, Guidance, Inflict Minor Wounds, Read Magic, Resistance [b]1:[/b] Bane, Cause Fear, Cure Light Wounds, Disguise Self*, Divine Favor, Inflict Light Wounds, Magic Weapon, Summon Monster I [b]2:[/b] Cure Moderate Wounds, Death Knell, Hold Person, Inflict Moderate Wounds, Invisibility*, Sound Burst, Summon Monster II [b]3:[/b] Contagion, Cure Serious Wounds, Inflict Serious Wounds, Magic Circle against Good*, Searing Light, Summon Monster III [b]4:[/b] Confusion*, Cure Critical Wounds, Inflict Critical Wounds, Magic Weapon, Greater, Summon Monster IV [b]5:[/b] Dispel Good*, Flame Strike, Mass Cure Light Wounds, Summon Monster V [b]6:[/b] Create Undead, Mislead*, Summon Monster VI * Domain Spell [b][u]Turning[/u][/b] [b]Times/Day:[/b] 10 [b]Check:[/b] 1d20+3 [b]Damage:[/b] 2d6+14 [b]0 or lower:[/b] 7 HD [b]1-3:[/b] 8 HD [b]4-6:[/b] 9 HD [b]7-9:[/b] 10 HD [b]10-12:[/b] 11 HD [b]13-15:[/b] 12 HD [b]16-18:[/b] 13 HD [b]19-21:[/b] 14 HD [b]22 or higher:[/b] 15 HD [b]Feats:[/b] Extra Turning Craft Wondrous Items Improved Initiative Lightning Reflexes [b]Languages:[/b] Common, Dwarven, Abyssal, Infernal, Terran [b]Equipment:[/b] Traveler’s Outfit (-, -, Worn) Belt of Giant’s Strength +6 (36,000gp, 1#, Worn) Dwarven Plate +2 (20,500gp, 50#, Worn) Cloak of Resistance +1 (1,000gp, 1#, Worn) Mithral Heavy Shield +1 (2,020gp, 5#, Carried) Unholy Warhammer +1 (18,312gp, 5#, Belt) Handy Haversack (2,000gp, 5#, Back) Phylactery (120,000gp, 0#, Haversack) Silver Unholy Symbol (25gp, 1#, Haversack) 50 feet of Silk Rope (10gp, 5#, Haversack) 5 flasks of Unholy Water (125gp, 5#, Haversack) Treasure (8gp, 0#, Haversack) ------------------------------ Total (200,000gp, 67#) [b]Appearance:[/b] At first glance Klassandra appears to be a normal dwarf. But upon closer inspection her gaunt features and glowing eyes show her true nature. That of a lich. A lich wearing dwarven plate, carrying a shield, and weilding a warhammer. [b]Background:[/b] Klassandra spent most of her life searching for the secrets needed to prolong her life. Being a devoted follower of Abbathor, she wished to extend her life so that she could increase her own wealth. At last as she was in her venerable years she had what she needed to create her phylactery. [/QUOTE]
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9th Circle Heist:: Abyssal D&D (closed! See OOC thread)
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