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General Tabletop Discussion
Character Builds & Optimization
9th-level Druid build, 200 damage/round
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<blockquote data-quote="Iku Rex" data-source="post: 2939135" data-attributes="member: 752"><p>You offered two options and demanded that I choose one. In fact those were not the only available options. Sounds like textbook false dilemma to me. </p><p>How about: </p><p>3. The rule says "humanoid" so therefore it's referring to general body shape or creature type. </p><p>It leads to absurdity because an armor<em> self-evidently</em> fits ("conforms correctly to the <u>shape</u> or size of") a creature or not based on the <u>shape</u> (or size) of the body it's fitted to. Do you understand this? If no, why not? A creature with humanoid form but not the humanoid type does not (by definition) have a general body shape significantly different from a creature with the humanoid type.</p><p> It's - what did you call it? - a "good ole strategy of using a "self-evident" argument". Logicians call it <em>reductio ad absurdum</em>. </p><p> The fallacy of "appeal to reason"? If you think appealing to reason is a fallacy it would explain a lot... I'll certainly confess to trying to appeal to your reason. :\ </p><p> Two creatures with 100% (outwardly) identical bodies. If you take a full body cast of both you'll be unable to tell them apart. Yet armor fits or not depending on a game mechanical technicality? If you think that's sensible we have nothing more to talk about. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p>How is this in any way relevant? Please tell me you're not gloating about how the (unique) resizing rules for full plates don't have a special clause for <em>identical clones</em>? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>That rule does not support your claim. If you were right a "humanoid" full plate would have to be rebuilt for creatures without the humanoid type (like elan or planetouched), for at least the original cost of the armor.</p></blockquote><p></p>
[QUOTE="Iku Rex, post: 2939135, member: 752"] You offered two options and demanded that I choose one. In fact those were not the only available options. Sounds like textbook false dilemma to me. How about: 3. The rule says "humanoid" so therefore it's referring to general body shape or creature type. It leads to absurdity because an armor[I] self-evidently[/I] fits ("conforms correctly to the [U]shape[/U] or size of") a creature or not based on the [U]shape[/U] (or size) of the body it's fitted to. Do you understand this? If no, why not? A creature with humanoid form but not the humanoid type does not (by definition) have a general body shape significantly different from a creature with the humanoid type. It's - what did you call it? - a "good ole strategy of using a "self-evident" argument". Logicians call it [I]reductio ad absurdum[/I]. The fallacy of "appeal to reason"? If you think appealing to reason is a fallacy it would explain a lot... I'll certainly confess to trying to appeal to your reason. :\ Two creatures with 100% (outwardly) identical bodies. If you take a full body cast of both you'll be unable to tell them apart. Yet armor fits or not depending on a game mechanical technicality? If you think that's sensible we have nothing more to talk about. :eek: How is this in any way relevant? Please tell me you're not gloating about how the (unique) resizing rules for full plates don't have a special clause for [I]identical clones[/I]? :eek: That rule does not support your claim. If you were right a "humanoid" full plate would have to be rebuilt for creatures without the humanoid type (like elan or planetouched), for at least the original cost of the armor. [/QUOTE]
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9th-level Druid build, 200 damage/round
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