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General Tabletop Discussion
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9th level NPC wizard, what is your "Minimum Personal Security" suite?
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<blockquote data-quote="Quartz" data-source="post: 8440264" data-attributes="member: 40552"><p>I think you need to think about which spells would already be in effect. For instance the whole place (possibly with holes) should be under a <em>Mordenkainen's Private Sanctum</em> spell. There should be loads of <em>Glyphs of Warding</em> just waiting to be uncovered and activated. <em>Stinking Cloud</em> and <em>Cloudkill</em> are good ones. Remember that glyphs can be beneficial too - <em>Mislead</em> and <em>Teleportation Circle</em> come to mind - but anything with a long casting time too. If the wizard has higher-level friends a door opened in just the right way might lead to a <em>Demiplane</em>.</p><p></p><p>There ought to be interesting variations too: in a library, fire is a hazard so perhaps there's a glyph that sets off a variation of Fog Cloud to quench the fire.</p><p></p><p>I think you also need to think about family and servants. You don't want a curious child or guest accidentally activating anything nasty so there should be specific areas without traps etc. Doors to interesting areas should have permanent <em>Arcane Locks</em> on them. (Perceptive PCs may pick up on this as a clue.)</p></blockquote><p></p>
[QUOTE="Quartz, post: 8440264, member: 40552"] I think you need to think about which spells would already be in effect. For instance the whole place (possibly with holes) should be under a [I]Mordenkainen's Private Sanctum[/I] spell. There should be loads of [I]Glyphs of Warding[/I] just waiting to be uncovered and activated. [I]Stinking Cloud[/I] and [I]Cloudkill[/I] are good ones. Remember that glyphs can be beneficial too - [I]Mislead[/I] and [I]Teleportation Circle[/I] come to mind - but anything with a long casting time too. If the wizard has higher-level friends a door opened in just the right way might lead to a [I]Demiplane[/I]. There ought to be interesting variations too: in a library, fire is a hazard so perhaps there's a glyph that sets off a variation of Fog Cloud to quench the fire. I think you also need to think about family and servants. You don't want a curious child or guest accidentally activating anything nasty so there should be specific areas without traps etc. Doors to interesting areas should have permanent [I]Arcane Locks[/I] on them. (Perceptive PCs may pick up on this as a clue.) [/QUOTE]
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9th level NPC wizard, what is your "Minimum Personal Security" suite?
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