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*Pathfinder & Starfinder
9th level, with a twist.
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<blockquote data-quote="nittanytbone" data-source="post: 2715653" data-attributes="member: 35709"><p>Druid 9.</p><p></p><p>Seriously, with a feat every level, that fixes the druid's single biggest liability (low feats). It also makes other classes such as fighter, ranger, and even wizard much less attractive, as a good part of their appeal is bonus feats.</p><p></p><p>A cleric build with this sort of char gen would also be more powerful than normal due to the extra feats. But druids kick butt.</p><p></p><p>You'll have access to 5th level spells, which is always great. You can wildshape all the time.</p><p></p><p>Pick up "Craft Wondrous Item" and see if your DM will let you trade XP for half-price items at character creation. You'll probably level back up to 9th within 1 encounter, so its not a big sacrifice.</p><p></p><p>You should be looking at stuff you can use in any form. That means a Monk's Belt (or Wilding Dragonplate Armor) to fix your AC and a souped up amulet with many powers crammed into it (Deflection Bonus to AC, Nat Armor Bonus to AC, Saving Throw Bonus, Con Bonus +2, Wis Bonus +4). You'll pay a premium for so much power packed into one item, but for a druid its key as you have varying body slots in each form, and almost anything you can shift into can wear an amulet.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 2715653, member: 35709"] Druid 9. Seriously, with a feat every level, that fixes the druid's single biggest liability (low feats). It also makes other classes such as fighter, ranger, and even wizard much less attractive, as a good part of their appeal is bonus feats. A cleric build with this sort of char gen would also be more powerful than normal due to the extra feats. But druids kick butt. You'll have access to 5th level spells, which is always great. You can wildshape all the time. Pick up "Craft Wondrous Item" and see if your DM will let you trade XP for half-price items at character creation. You'll probably level back up to 9th within 1 encounter, so its not a big sacrifice. You should be looking at stuff you can use in any form. That means a Monk's Belt (or Wilding Dragonplate Armor) to fix your AC and a souped up amulet with many powers crammed into it (Deflection Bonus to AC, Nat Armor Bonus to AC, Saving Throw Bonus, Con Bonus +2, Wis Bonus +4). You'll pay a premium for so much power packed into one item, but for a druid its key as you have varying body slots in each form, and almost anything you can shift into can wear an amulet. [/QUOTE]
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