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A -1 flaming burst sword
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<blockquote data-quote="Thia Halmades" data-source="post: 2667984" data-attributes="member: 35863"><p>*chews nails, thinks*</p><p></p><p>One of the ideas that I had for developing flavor in my world is brand-name merchandise, which I'm going to shoot for in the Ravenloft campaign. It isn't unheard of; for example, we have Startivarius violins; Zildjian drums; Son of Sandler leather boots; all sorts of things can be 'brand named' or 'designer.'</p><p></p><p>Amusing justification: You have a young guy developing his initial business who's making cheap (CHEAP) but effective weapons. You have another developer who has a trademark style (one of the only ones who can make, say, Mercurial weapons). Another guy who's an elementalist, but can only produce Medium Grade (max bonuses: +4) magic weapons.</p><p></p><p>The thought of these people (who are no longer random NPCs, but are now individuals with strengths and weaknesses in development) is interesting to me as a world-building exercise. Would Strativarius attempt to sabotage Zildjian? Would they have a polite exchange of ideas? Would they start mass-producing weapons to edge out smaller competitors? Perhaps an evil, greater motive?</p><p></p><p>Sorry, just how I think. I'm with DamionW on this - I'm in accord that it should be justified. And on a mechanical level I totally agree (I sort of have to agree) with Cheiromancer, but I do think (if you've played Morrowind) that it's possible to get different 'grades' of a potion; that it would be a simple matter (and an interesting one) to Rule 0 spoiled potions, a potion of Cure Serious Wounds/Blindness, but Cheiromancer's point - that it's a spell, and as such stacks against the total cost of the potion, is unfortunately irrevocable.</p><p></p><p>I would almost suggest doing a Rule 0 destabilization. The potion was poorly prepared; rather than have a "spell" associated with it, simply build a chart of possible detrimental effects. For example: Your CMW potion inflicts Nausea for a number of rounds equal to total points healed. The goggles which render you Blind would make sense as a training tool for any number of combat-oriented stealth/monk groups. Those are actually pretty ph4t, Damian.</p><p></p><p>*glanes sideways... <em>STEAL</em>*</p><p></p><p>I've gotten more awesome magic item material off of this thread than I have in years. I love outside the box thinking.</p></blockquote><p></p>
[QUOTE="Thia Halmades, post: 2667984, member: 35863"] *chews nails, thinks* One of the ideas that I had for developing flavor in my world is brand-name merchandise, which I'm going to shoot for in the Ravenloft campaign. It isn't unheard of; for example, we have Startivarius violins; Zildjian drums; Son of Sandler leather boots; all sorts of things can be 'brand named' or 'designer.' Amusing justification: You have a young guy developing his initial business who's making cheap (CHEAP) but effective weapons. You have another developer who has a trademark style (one of the only ones who can make, say, Mercurial weapons). Another guy who's an elementalist, but can only produce Medium Grade (max bonuses: +4) magic weapons. The thought of these people (who are no longer random NPCs, but are now individuals with strengths and weaknesses in development) is interesting to me as a world-building exercise. Would Strativarius attempt to sabotage Zildjian? Would they have a polite exchange of ideas? Would they start mass-producing weapons to edge out smaller competitors? Perhaps an evil, greater motive? Sorry, just how I think. I'm with DamionW on this - I'm in accord that it should be justified. And on a mechanical level I totally agree (I sort of have to agree) with Cheiromancer, but I do think (if you've played Morrowind) that it's possible to get different 'grades' of a potion; that it would be a simple matter (and an interesting one) to Rule 0 spoiled potions, a potion of Cure Serious Wounds/Blindness, but Cheiromancer's point - that it's a spell, and as such stacks against the total cost of the potion, is unfortunately irrevocable. I would almost suggest doing a Rule 0 destabilization. The potion was poorly prepared; rather than have a "spell" associated with it, simply build a chart of possible detrimental effects. For example: Your CMW potion inflicts Nausea for a number of rounds equal to total points healed. The goggles which render you Blind would make sense as a training tool for any number of combat-oriented stealth/monk groups. Those are actually pretty ph4t, Damian. *glanes sideways... [I]STEAL[/I]* I've gotten more awesome magic item material off of this thread than I have in years. I love outside the box thinking. [/QUOTE]
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