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*Dungeons & Dragons
A 13th-level Dungeon/Wilderness Crawl for D&D 5E
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<blockquote data-quote="Jraynack" data-source="post: 7678505" data-attributes="member: 13894"><p><strong>EDIT:</strong> Beaten to the punch! Thanks, Mistwell - well said.</p><p></p><p>Let me see if I can help clear up a few things for you so there is no confusion. </p><p></p><p>This is not officially licensed by Wizards of the Coast nor does it make such a claim. </p><p></p><p>This product has references and rules under the same Open Game License (OGL) that 3rd Edition, 3.5, and later Paizo utilized to create Pathfinder. The newest edition, or 5th Edition, has a lot of similarities to the older 3/3.5 systems that makes it compatible. This adventure, as well as other 3rd party publishers, build upon these similarities by using the old OGL.</p><p></p><p>For example, if a 5th Edition compatible adventure references a skeleton or a +2 bonus or a +1 magic sword, those elements fall under the old OGL and also compatible with the latest edition of the rules.</p><p></p><p>What this product, and others of its kind, cannot do is infringe on intellectual property, including trade dress.</p><p></p><p>What an official OGL for 5th edition will do, as it did for 3rd edition and to some extent the 4th edition GSL, is allow companies to make a product more compatibility and provide less confusion. For example, without an OGL, a 5th edition product could not reference the Trickery Domain feature, "Blessing of the Trickster" (unless it was originally in the 3rd/3.5/Pathfinder OGL). Instead, it may reference it as "Trickster's Blessing" or "Favor of the Deceiver", which creates confused and ultimately frustrated customers of unsanctioned products. So, any references are generic enough to exploit the similarities between the two systems under the original OGL.</p><p></p><p>Wizards of the Coast has kept releasing an OGL for 5th Edition to maintain the integrity of the system. Other companies can overlook the subtlety of the system and create products that disrupt game balance (thus cause disorder to the game play experience). Though I am anxious for an OGL for 5th Edition, I understand the Pandora's Box they now hold.</p><p></p><p>I think I just confused myself - however, hope this helps a little.</p></blockquote><p></p>
[QUOTE="Jraynack, post: 7678505, member: 13894"] [B]EDIT:[/B] Beaten to the punch! Thanks, Mistwell - well said. Let me see if I can help clear up a few things for you so there is no confusion. This is not officially licensed by Wizards of the Coast nor does it make such a claim. This product has references and rules under the same Open Game License (OGL) that 3rd Edition, 3.5, and later Paizo utilized to create Pathfinder. The newest edition, or 5th Edition, has a lot of similarities to the older 3/3.5 systems that makes it compatible. This adventure, as well as other 3rd party publishers, build upon these similarities by using the old OGL. For example, if a 5th Edition compatible adventure references a skeleton or a +2 bonus or a +1 magic sword, those elements fall under the old OGL and also compatible with the latest edition of the rules. What this product, and others of its kind, cannot do is infringe on intellectual property, including trade dress. What an official OGL for 5th edition will do, as it did for 3rd edition and to some extent the 4th edition GSL, is allow companies to make a product more compatibility and provide less confusion. For example, without an OGL, a 5th edition product could not reference the Trickery Domain feature, "Blessing of the Trickster" (unless it was originally in the 3rd/3.5/Pathfinder OGL). Instead, it may reference it as "Trickster's Blessing" or "Favor of the Deceiver", which creates confused and ultimately frustrated customers of unsanctioned products. So, any references are generic enough to exploit the similarities between the two systems under the original OGL. Wizards of the Coast has kept releasing an OGL for 5th Edition to maintain the integrity of the system. Other companies can overlook the subtlety of the system and create products that disrupt game balance (thus cause disorder to the game play experience). Though I am anxious for an OGL for 5th Edition, I understand the Pandora's Box they now hold. I think I just confused myself - however, hope this helps a little. [/QUOTE]
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A 13th-level Dungeon/Wilderness Crawl for D&D 5E
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