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A 4e Bar Fight...how to do it?
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<blockquote data-quote="vagabundo" data-source="post: 5021843" data-attributes="member: 55864"><p>You could run a skill challenge that way, I suppose. But most DM's give complete freedom to the player in how they choose skills, stunts or whatever.</p><p></p><p>Saying they need a couple of successes is as straight forward as saying that one combat dice roll does not kill that dragon. To complete the goal of killing the dragon you need multiple successes. Skill challenges - when run right - are as railroad<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44d.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(y)" title="Thumbs up (y)" data-smilie="22"data-shortname="(y)" /> as combat encounters.</p><p></p><p>I may allow them to avoid the whole situation at the very start with a combo of smart RP and dice rolling, but not when everything has gone pear-shaped. Unless a player came up with something so awesome that that deserved to, I would not let them one-roll-win the encounter.</p><p></p><p>EDIT: Re-reading your post I think you mean giving the players the option use the standard combat rules. A skill challenge would model this situation better than the traditional combat I think: very close fighting, morale of the bar patrons and the chaotic melee associated with riots and barsfights.</p></blockquote><p></p>
[QUOTE="vagabundo, post: 5021843, member: 55864"] You could run a skill challenge that way, I suppose. But most DM's give complete freedom to the player in how they choose skills, stunts or whatever. Saying they need a couple of successes is as straight forward as saying that one combat dice roll does not kill that dragon. To complete the goal of killing the dragon you need multiple successes. Skill challenges - when run right - are as railroad(y) as combat encounters. I may allow them to avoid the whole situation at the very start with a combo of smart RP and dice rolling, but not when everything has gone pear-shaped. Unless a player came up with something so awesome that that deserved to, I would not let them one-roll-win the encounter. EDIT: Re-reading your post I think you mean giving the players the option use the standard combat rules. A skill challenge would model this situation better than the traditional combat I think: very close fighting, morale of the bar patrons and the chaotic melee associated with riots and barsfights. [/QUOTE]
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