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*TTRPGs General
A 4E Retro Clone
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<blockquote data-quote="UngainlyTitan" data-source="post: 5600598" data-attributes="member: 28487"><p>It is hard to see the dynamic that would give rise to a 4e clone and I would say if one were to occur it would be more likely to be 20 years time rather than 10.</p><p> </p><p>The Old School Clones are in that timeframe and clones of a simpler game because as far as I know they clone the core books not optional rule books, kits and the like.</p><p> </p><p>Pathfinder is a separate category as Paizo found itself in a situtation where they had an extablished market in adventure paths with a steady subscription sales model that depended on 3.5 for sales and that owing to licencing considerations they felt was not transferable to 4e. So there was a very strong incentive for them to exploit theOGL licence to allow then to continue to attract new players and subscribers to their products.</p><p> </p><p>4e requires an awfull lot of text (in the form of powers)to suppot each class.</p><p> In 20 years time we could very well be playing 5e using natural user interfaces (like Kinect) in front of 3d diplays with very accurate voice recognition and good quality voice chat.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 5600598, member: 28487"] It is hard to see the dynamic that would give rise to a 4e clone and I would say if one were to occur it would be more likely to be 20 years time rather than 10. The Old School Clones are in that timeframe and clones of a simpler game because as far as I know they clone the core books not optional rule books, kits and the like. Pathfinder is a separate category as Paizo found itself in a situtation where they had an extablished market in adventure paths with a steady subscription sales model that depended on 3.5 for sales and that owing to licencing considerations they felt was not transferable to 4e. So there was a very strong incentive for them to exploit theOGL licence to allow then to continue to attract new players and subscribers to their products. 4e requires an awfull lot of text (in the form of powers)to suppot each class. In 20 years time we could very well be playing 5e using natural user interfaces (like Kinect) in front of 3d diplays with very accurate voice recognition and good quality voice chat. [/QUOTE]
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