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A 5e BECMI?
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<blockquote data-quote="Crazy Jerome" data-source="post: 5764819" data-attributes="member: 54877"><p>I agree. I think the BECMI route by itself, would probably be very popular in some quarters, but ultimately not overall. You can see this by the outrage at not having a bard class in 4E PHB 1, for example. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p> </p><p>However, starter book that is self contained + PHB, DMG, and MM--really only has one objection if done well: The people that used to buy the core three now will want the core four. Let's see. I get the starter "book" (even if in a boxed set instead of a book), which has the main rules, and enough classes, races, monsters, and treasure to let me play for awhile. Now suddenly the old core three books aren't having to provide all that. They provide expansion and options to that core. It enriches what they can provide.</p><p> </p><p>In trade for your typical player now wanting at least four books, you get two very good things: A starter set that is integrated into the ruleset, not tacked on. PHB, DMG, and MM really focused on what it says on the cover. And if done right, the folks in the middle can be choosy and/or gradual even so. Get the starter set, and then if you mainly play, maybe the PHB. Or if you want to run a BECMI type game and are happy with the starter set, but want more monsters, get the MM too. </p><p> </p><p>This only works if the starter set is more of a "core basic" set, though.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5764819, member: 54877"] I agree. I think the BECMI route by itself, would probably be very popular in some quarters, but ultimately not overall. You can see this by the outrage at not having a bard class in 4E PHB 1, for example. :p However, starter book that is self contained + PHB, DMG, and MM--really only has one objection if done well: The people that used to buy the core three now will want the core four. Let's see. I get the starter "book" (even if in a boxed set instead of a book), which has the main rules, and enough classes, races, monsters, and treasure to let me play for awhile. Now suddenly the old core three books aren't having to provide all that. They provide expansion and options to that core. It enriches what they can provide. In trade for your typical player now wanting at least four books, you get two very good things: A starter set that is integrated into the ruleset, not tacked on. PHB, DMG, and MM really focused on what it says on the cover. And if done right, the folks in the middle can be choosy and/or gradual even so. Get the starter set, and then if you mainly play, maybe the PHB. Or if you want to run a BECMI type game and are happy with the starter set, but want more monsters, get the MM too. This only works if the starter set is more of a "core basic" set, though. [/QUOTE]
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