Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
A Balanced 4E Pet System
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Braydz" data-source="post: 4370928" data-attributes="member: 72815"><p>I like the idea. Reading through the 4E PHB I missed the familiars and mounts and stuff. Oh I understand why they cut them, but I thought there should still be the option somewhere...</p><p></p><p>This post is largely critical, but please understand that I mean it as a compliment. These are just my opinions, my ideas after reading the original post. But the original post GAVE me ideas. If I read it and my only reaction was, "Oh wow, that's freaking awful," I wouldn't be replying with my thoughts.</p><p></p><p>I would cut the part about rituals for undead minions. Performing a ritual costs in and of itself and requires a feat, and because of how you never really lose the second and third tier companion after you acquire them (by the rules as given), a ritual seems an unnecessary complication. I would say that in effect, a necromancer character performs the ritual/cuts his deal (a matter of narration and story pizazz) when he takes the feat.</p><p></p><p>I think that the level caps for companions as given are too high. Being able to upgrade your actions (second-tier companions) or have an entirely new pool of actions (third-tier companions) is worth more than a feat in my opinion. Possible fixes that I see are to attach tier if not level requirements for the new feats.</p><p></p><p>This assumes use of all the feats given as given. More drastically, I don't see the need for "Trusted Cohort." The narrative, dramatic details of the relationship between a Warlord and a sworn shield-mate are very different from those of a Ranger and his faithful wolf are very different from those of a wizard and their created homunculos, but I see no reason not to use the same rules, specifically the rules for "Empathic Director." This maintains the "economy of motion" instituted in 4E.</p><p></p><p>To take your idea, VincentRVenturella, and twist it into what I will probably end up using, take the rules for "Empathic Director" but use the minion-style hit system from "Trusted Cohort." The companion restores one "hit" per long rest, or the PC can spend a healing surge to restore the companion to "full hits." The limit on the level of a companion is equal to the PC's level -1.</p></blockquote><p></p>
[QUOTE="Braydz, post: 4370928, member: 72815"] I like the idea. Reading through the 4E PHB I missed the familiars and mounts and stuff. Oh I understand why they cut them, but I thought there should still be the option somewhere... This post is largely critical, but please understand that I mean it as a compliment. These are just my opinions, my ideas after reading the original post. But the original post GAVE me ideas. If I read it and my only reaction was, "Oh wow, that's freaking awful," I wouldn't be replying with my thoughts. I would cut the part about rituals for undead minions. Performing a ritual costs in and of itself and requires a feat, and because of how you never really lose the second and third tier companion after you acquire them (by the rules as given), a ritual seems an unnecessary complication. I would say that in effect, a necromancer character performs the ritual/cuts his deal (a matter of narration and story pizazz) when he takes the feat. I think that the level caps for companions as given are too high. Being able to upgrade your actions (second-tier companions) or have an entirely new pool of actions (third-tier companions) is worth more than a feat in my opinion. Possible fixes that I see are to attach tier if not level requirements for the new feats. This assumes use of all the feats given as given. More drastically, I don't see the need for "Trusted Cohort." The narrative, dramatic details of the relationship between a Warlord and a sworn shield-mate are very different from those of a Ranger and his faithful wolf are very different from those of a wizard and their created homunculos, but I see no reason not to use the same rules, specifically the rules for "Empathic Director." This maintains the "economy of motion" instituted in 4E. To take your idea, VincentRVenturella, and twist it into what I will probably end up using, take the rules for "Empathic Director" but use the minion-style hit system from "Trusted Cohort." The companion restores one "hit" per long rest, or the PC can spend a healing surge to restore the companion to "full hits." The limit on the level of a companion is equal to the PC's level -1. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
A Balanced 4E Pet System
Top