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<blockquote data-quote="Shiroiken" data-source="post: 7119187" data-attributes="member: 6775477"><p>The phenomena is a failure of the DM, not the rules. It's easier to teach non-casters than casters, but the rules themselves aren't that hard, especially with quick build options. If you use pre-built characters (such as for conventions), new players can easily figure out the wizard and cleric. Even with helping build new characters, it just takes time and some patience (it's hard for a new player to build ANY type of new character).</p><p></p><p>As for the one page character sheet, you'd just be forcing the phenomena to occur. With the exception of maybe the Warlock (and that's only a maybe), spellcasters are going to require more pages. Even some non-casters and half-casters are going to take up a lot of space because of character options (like monks and Ki powers). So unless you want to get rid of healers, this just isn't going to work without a major re-write of the classes.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7119187, member: 6775477"] The phenomena is a failure of the DM, not the rules. It's easier to teach non-casters than casters, but the rules themselves aren't that hard, especially with quick build options. If you use pre-built characters (such as for conventions), new players can easily figure out the wizard and cleric. Even with helping build new characters, it just takes time and some patience (it's hard for a new player to build ANY type of new character). As for the one page character sheet, you'd just be forcing the phenomena to occur. With the exception of maybe the Warlock (and that's only a maybe), spellcasters are going to require more pages. Even some non-casters and half-casters are going to take up a lot of space because of character options (like monks and Ki powers). So unless you want to get rid of healers, this just isn't going to work without a major re-write of the classes. [/QUOTE]
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