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A *better* magic sword?
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<blockquote data-quote="A'koss" data-source="post: 1971689" data-attributes="member: 840"><p>I love bringing in more flavorful ideas for magic weapons. There is no +1, +2, +3 IOC... we used a die progression chart to increase the damage instead. Instead of a +4 longsword you'd have sword that inflicted 2d8 damage (1d8 - 1d10 - 1d12 - 1d6+1d8 - 2d8). Bonuses on attack rolls themselves were rare, and don't necessarily mirror the attack bonus. </p><p> </p><p>Special abilities often reflected the craftsman who made it and the previous long-term weilders of the weapon. It's as though a little of their spirits transfered into it. You could find weapons that provided bonueses to ability scores, skills, saves, class abilities, temporary level boosts, hit points and feats. If you possessed such a weapon for a time you could also impart something of yourself into it as well. </p><p> </p><p>Magical weapons IMG are rarer than normal but damn near impossible to destroy - sundering them is extraordinarily difficult (though they will happily sunder non-magical weapons to prove their superiority...).</p><p> </p><p>Details are key... it's not just a +4 sword - it's beautiful adamantine/black iron pattern welded blade with runes twisted in silver along it's fullered spine. Chevroned wire grip, and a twisted round adamantine pommel. Clearly the work of the northman mastersmith Yrael of Nareldyr... </p><p> </p><p>Cheers!</p><p> </p><p>A'koss.</p></blockquote><p></p>
[QUOTE="A'koss, post: 1971689, member: 840"] I love bringing in more flavorful ideas for magic weapons. There is no +1, +2, +3 IOC... we used a die progression chart to increase the damage instead. Instead of a +4 longsword you'd have sword that inflicted 2d8 damage (1d8 - 1d10 - 1d12 - 1d6+1d8 - 2d8). Bonuses on attack rolls themselves were rare, and don't necessarily mirror the attack bonus. Special abilities often reflected the craftsman who made it and the previous long-term weilders of the weapon. It's as though a little of their spirits transfered into it. You could find weapons that provided bonueses to ability scores, skills, saves, class abilities, temporary level boosts, hit points and feats. If you possessed such a weapon for a time you could also impart something of yourself into it as well. Magical weapons IMG are rarer than normal but damn near impossible to destroy - sundering them is extraordinarily difficult (though they will happily sunder non-magical weapons to prove their superiority...). Details are key... it's not just a +4 sword - it's beautiful adamantine/black iron pattern welded blade with runes twisted in silver along it's fullered spine. Chevroned wire grip, and a twisted round adamantine pommel. Clearly the work of the northman mastersmith Yrael of Nareldyr... Cheers! A'koss. [/QUOTE]
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